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Julian Oliver’s Covert Computing
Computational Creativity group, Department of Computing of Goldsmiths, University of London.ORCID iD: 0000-0003-3592-0555
2016 (English)In: Art and Game Obstruction / [ed] Lars Kristensen, Göteborg: Rojal Förlag , 2016, 1, p. 85-90Chapter in book (Refereed) [Artistic work]
Place, publisher, year, edition, pages
Göteborg: Rojal Förlag , 2016, 1. p. 85-90
Keywords [en]
Computer Art, Games, Critical Engineering
National Category
Visual Arts
Identifiers
URN: urn:nbn:se:his:diva-14002ISBN: 978-91-982113-0-6 (print)OAI: oai:DiVA.org:his-14002DiVA, id: diva2:1134447
Available from: 2017-08-19 Created: 2017-08-19 Last updated: 2025-09-29Bibliographically approved

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Homewood, Robert J.

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CiteExportLink to record
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  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
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More styles
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