Högskolan i Skövde

his.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Exploring Automated Playtesting as Support for Game Design Teaching
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (Interaction Lab (iLab) ; GAME)ORCID iD: 0000-0002-9972-4716
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (Interaction Lab (iLab) ; GAME)ORCID iD: 0000-0001-6310-346X
2026 (English)Conference paper, Published paper (Refereed)
Abstract [en]

Automated testing is well established in software engineering but rarely supported in game design tools. This paper presents an automated testing module for a visual scripting tool used to design narrative-driven point-and-click games, combining model-based testing using Extended Finite State Machines (EFSMs) with LLM-based analysis of playthrough scripts. We evaluate the system on games produced in a game design course, demonstrating that complete EFSM traversal was achieved for 15 out of 23 games within practical computational bounds. LLM-based batch queries, such as automated age rating estimation, show potential for helping teachers rapidly characterise student work. The results indicate that even simple automated testing can reduce the mechanical burden on teachers, freeing supervision time for higher-level design feedback. Ongoing work is focused on evaluating broader integration into educational practice.

Place, publisher, year, edition, pages
2026.
Keywords [en]
Model-based testing, Automated testing, Extended Finite State Machines, Teacher support, Narrative games
National Category
Human Computer Interaction
Research subject
Interaction Lab (ILAB)
Identifiers
URN: urn:nbn:se:his:diva-26760OAI: oai:DiVA.org:his-26760DiVA, id: diva2:2081749
Conference
The 25th IFIP International Conference on Entertainment Computing, 6th - 9th October, 2026, the Cnam, Paris, France
Available from: 2026-06-30 Created: 2026-06-30 Last updated: 2026-07-01

Open Access in DiVA

fulltext (appendix)(148 kB)25 downloads
File information
File name FULLTEXT03.pdfFile size 148 kBChecksum SHA-512
1b7427449b93dbfe24eaf3c4a58d90666adbba56538ca96494aaea8c94c6e322910b6f6ca7293e42f17160622f968d2bec291e82ce9da18e25c2046d6a62777b
Type fulltextMimetype application/pdf

Other links

https://icec2026.cnam.fr/

Authority records

Engström, HenrikLebram, Mikael

Search in DiVA

By author/editor
Engström, HenrikLebram, Mikael
By organisation
School of InformaticsInformatics Research Environment
Human Computer Interaction

Search outside of DiVA

GoogleGoogle Scholar
Total: 25 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 428 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf