This study investigates the role of animated visual language (AVL) in non-linear narrative games. This study also examines how AVL can be designed to enhance the player experience in non-linear narrative games. Through case studies and semi-structured player interviews, a preliminary player typology was established to analyze different players' interpretations of AVL. The research reveals that AVL serves to complement textual narration in games, effectively compensating for narrative gaps when textual or mechanical elements are insufficient. Color proved to be a universal tool for emotional storytelling, while techniques like montage and chromatic aberration were effective for players skilled in metaphorical interpretation but potentially confusing for others. The study concludes that AVL is crucial for enhancing emotional perception and narrative comprehension within non-linear narrative structures, with its effectiveness being highly dependent on player type.