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Friction situations in real-world remote design reviews when using CAD and videoconferencing tools
University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (User Centred Product Design (UCPD))ORCID iD: 0000-0002-4273-7751
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (Interaction Lab (iLab))ORCID iD: 0000-0003-2254-1396
University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (User Centred Product Design (UCPD))ORCID iD: 0000-0003-4596-3815
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (Interaction Lab (iLab))ORCID iD: 0000-0002-7554-2301
2025 (English)In: Empathic Computing, Vol. 1, no 1, article id 128Article in journal (Refereed) Published
Abstract [en]

Aims: Recent world events have resulted in companies using remote meeting tools more often in design processes. The shift to remote meeting tools has had a notable impact on collaborative design activities, such as design reviews (DRs). When DRs depend on computer-aided design (CAD) software, the lack of direct support for CAD functionalities in videoconferencing applications introduces novel communication challenges, i.e. friction. This study investigates friction encountered in real world remote DRs when using a combination of standard CAD and videoconferencing applications. The objective was to understand the main sources of friction when carrying out DRs using a combination of CAD and videoconferencing applications.

Methods: At a single Swedish automobile manufacturer, 15 DRs of a fixture component were passively observed. These observations were subjected to a qualitative thematic analysis to identify categories and sources of friction during these DRs. The DRs were carried out using a combination of CATIA CAD software and Microsoft Teams for videoconferencing.

Results: The analysis of the 15 remote DRs identified four recurring friction categories: requesting specific viewpoints, indicating specific elements, expressing design change ideas, and evaluating ergonomics. Each category highlights specific challenges that were observed during the DRs and emerged due to constraints imposed by existing methods and technologies for remote meetings.

Conclusion: This study provides a framework for understanding the current sources of friction in remote DRs using videoconferencing tools. These insights can support the future development of DR software tools, guiding the integration of features that address these friction points. Additionally, the results serve as a guideline for organizations to implement methods that reduce friction in remote DRs and improve DR quality and efficacy.

Place, publisher, year, edition, pages
Science Exploration Press , 2025. Vol. 1, no 1, article id 128
Keywords [en]
Design review, product development, remote collaboration
National Category
Production Engineering, Human Work Science and Ergonomics
Research subject
User Centred Product Design; Interaction Lab (ILAB)
Identifiers
URN: urn:nbn:se:his:diva-24840DOI: 10.70401/ec.2025.0001OAI: oai:DiVA.org:his-24840DiVA, id: diva2:1927513
Projects
PLENUM
Funder
Vinnova, 2022-01704
Note

CC BY 4.0

Correspondence to: Francisco Garcia Rivera, School of Engineering Science, University of Skövde, Högskolevägen, 54128 Skövde, Sweden. E-mail: francisco.garcia.rivera@his.se

This project was funded by Swedish innovation agency Vinnova in the PLENUM project (Grant Number: 2022-01704).

Available from: 2025-01-15 Created: 2025-01-15 Last updated: 2025-09-29Bibliographically approved

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Garcia Rivera, FranciscoLamb, MauriceHögberg, DanAlenljung, Beatrice

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