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Infinity Problems: Considering the Implications of a Lightweight Inverse Kinematic for Understanding Human Motion Planning
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (Interaction Lab (iLab))ORCID iD: 0000-0003-2254-1396
University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (User Centred Product Design (UCPD))ORCID iD: 0000-0003-0746-9816
2024 (English)In: Proceedings of the 19th SweCog Conference / [ed] Jonas Olofsson; Teodor Jernsäther-Ohlsson; Sofia Thunberg; Linus Holm; Erik Billing, Skövde: University of Skövde , 2024, p. 86-86, article id P40Conference paper, Poster (with or without abstract) (Refereed)
Abstract [en]

The human musculoskeletal system’s inherent redundancies allow for infinite potential configurations for any given task. While sometimes seen as a problem for cognitive control systems, motor redundancy also fosters adaptability, learning, and resilience, making it essential for effective motor functioning (Latash, 2012). While many features of human motion and pose production have been identified, it remains unclear how cognitive systems quickly identify and enact motions given the scale of challenges introduced by motor redundancy. This study introduces an inverse kinematics solver, the Forward and Backward Reaching Inverse Kinematics solver (FABRIK) (Aristidou et al., 2016; Lamb et al., 2022). FABRIK uses a novel and lightweight approach to overcoming degree of freedom redundancy in multi-joint systems and may provide insights into human motor control. Initial validations of FABRIK for predicting human motion and pose data, demonstrate strong alignment with recorded data and are comparable to more computationally intensive state-of-the-art methods. We consider the implications of this relatively simple inverse kinematics solver for understanding how cognitive systems might deal with the challenges of motion planning in real time.

Place, publisher, year, edition, pages
Skövde: University of Skövde , 2024. p. 86-86, article id P40
Series
Skövde University Studies in Informatics: SUSI, ISSN 1653-2325 ; 2024:1
National Category
Production Engineering, Human Work Science and Ergonomics
Research subject
Interaction Lab (ILAB); User Centred Product Design
Identifiers
URN: urn:nbn:se:his:diva-24719ISBN: 978-91-989038-1-2 (electronic)OAI: oai:DiVA.org:his-24719DiVA, id: diva2:1914706
Conference
Annual conference of the Swedish Cognitive Science Society (SweCog), Stockholm, October 10-11, 2024
Available from: 2024-11-20 Created: 2024-11-20 Last updated: 2025-09-29Bibliographically approved

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Lamb, MauricePerez Luque, Estela

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Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
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More styles
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  • Other locale
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Output format
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  • text
  • asciidoc
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