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Too Much Guidance?: A Brief Review of How Cognitive Support Affects Learning Motor Skills and Implications for VR/XR Technologies
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (Interaction Lab (ILAB))ORCID iD: 0009-0000-8616-1240
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (Interaction Lab (ILAB))ORCID iD: 0000-0003-2254-1396
University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (User Centred Product Design (UCPD))ORCID iD: 0000-0002-8369-5471
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (Interaction Lab (ILAB))ORCID iD: 0000-0002-6568-9342
2024 (English)In: Extended Reality: International Conference, XR Salento 2024, Lecce, Italy, September 4–7, 2024, Proceedings, Part II / [ed] Lucio Tommaso De Paolis; Pasquale Arpaia; Marco Sacco, Cham: Springer, 2024, p. 305-315Conference paper, Published paper (Refereed)
Abstract [en]

Extended Reality (XR) is a powerful tool to create new and engaging learning environments. As the technology matures, it opens possibilities for professional training programs where information can be situated in the environment, giving detailed guidance to the user. While this detailed guidance has the potential to help users quickly complete complex tasks, recent research from cognitive psychology indicates that active memory retrieval, often referred to as the testing effect, plays a key role in learning. Specifically, increased support during learning is associated with reduced memory retrieval, with negative effects on long-term retention. While these findings are robust for tasks such as word-pair and image learning, less is known about the impact of the testing effect on motor-skill learning of the type often exercised in XR. In this paper, we present the results of a literature review looking at the state of research on the testing effect related to motor-skill learning and retention. While few articles present findings on the testing effect in motor learning, existing results indicate that the impact of the testing effect on motor learning is similar to non-motor learning; however, more research is necessary in order to draw any strong conclusions.

Place, publisher, year, edition, pages
Cham: Springer, 2024. p. 305-315
Series
Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349 ; 15028
Keywords [en]
Testing effect, Retrieval practice, Motor skill, Memory, Learning
National Category
Information Systems, Social aspects Psychology (excluding Applied Psychology) Human Computer Interaction
Research subject
Interaction Lab (ILAB); User Centred Product Design
Identifiers
URN: urn:nbn:se:his:diva-24540DOI: 10.1007/978-3-031-71704-8_25ISI: 001336525100025Scopus ID: 2-s2.0-85205105108ISBN: 978-3-031-71703-1 (print)ISBN: 978-3-031-71704-8 (electronic)OAI: oai:DiVA.org:his-24540DiVA, id: diva2:1899458
Conference
XR Salento: International Conference on Extended Reality
Projects
Operator competence in automated and virtual environments (OKAVIM)
Funder
AFA Insurance, 220226
Note

The present review was part of the project Operator competence in automated and virtual environments (OKAVIM) funded by AFA Försäkring, Sweden, grant no. 220226.

Available from: 2024-09-19 Created: 2024-09-19 Last updated: 2025-09-29Bibliographically approved

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Oden, PatrickLamb, MauriceThorvald, PeterBilling, Erik

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