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Kommunikation mellan spelartypologier i multiplayerspel
Högskolan i Skövde, Institutionen för informationsteknologi.
2023 (Svenska)Självständigt arbete på grundnivå (kandidatexamen), 20 poäng / 30 hpStudentuppsats (Examensarbete)Alternativ titel
Communication between player typologies in multiplayer games (Engelska)
Abstract [en]

Communication is a field of research that has been a core part of UX design for a while. In scientific literature communication is described as being a combination of several different psychic and physical events. Communication fulfills a number of pedagogical functions in humans. The communication in multiplayer games works in a different way than reality. The social world of multiplayer is very complex and there are many different ways for players to engage in interpersonal communication. All players of these games have unique personal attributes and belong to a unique typology. Player typologies are a young concept which has been defined by different psychometric models. One of those models is BrainHex which includes seven archetypes that typify a specific gaming experience. The model is still hypothetical and has much room to develop further. Until now there was a lack of reports on how these player typologies in the BrainHex model communicate with each other, as well as which ways of communication they prefer. The purpose of this study was to fill this knowledge gap and contribute to the field about communication in videogames. To collect data, scientific literature was reviewed and a digital survey was sent out. This was supplemented with anin-depth interview with a participant that was regarded as an expert on videogame development. The result of the study indicated there is no clear connection between player typologies and choice of communication method, but it was discovered that certain ways of communication were more favored. Choice of communication method is therefore not a staunch way to categorize player typologies in BrainHex.

Ort, förlag, år, upplaga, sidor
2023. , s. 51
Nationell ämneskategori
Annan teknik Systemvetenskap, informationssystem och informatik
Identifikatorer
URN: urn:nbn:se:his:diva-23254OAI: oai:DiVA.org:his-23254DiVA, id: diva2:1800416
Ämne / kurs
Informationsteknologi
Utbildningsprogram
User Experience Design, 180 hp
Handledare
Examinatorer
Anmärkning

Det finns övrigt digitalt material (t.ex. film-, bild- eller ljudfiler) eller modeller/artefakter tillhörande examensarbetet som ska skickas till arkivet.

There are other digital material (eg film, image or audio files) or models/artifacts that belongs to the thesis and need to be archived.

Tillgänglig från: 2023-09-26 Skapad: 2023-09-26 Senast uppdaterad: 2025-09-29Bibliografiskt granskad

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Institutionen för informationsteknologi
Annan teknikSystemvetenskap, informationssystem och informatik

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