TOURNAMENT DESIGN FOR A 3-TEAM-IN-A- MATCH COMPETITIVE GAME: Established format under new conditions
2023 (Engelska)Självständigt arbete på avancerad nivå (masterexamen), 20 poäng / 30 hp
Studentuppsats (Examensarbete)
Abstract [en]
Modern tournament formats for versus-type games are well adapted to games with no more than 2 actors in a single match but poorly performs in terms of accuracy (i.e., having the strongest participant win) or match count when used for a game that pits three players against each other in a single match. Using Monte Carlo simulations, this study tries to adapt widespread formats to this context, measure their performance, and raise the implication of organising a tournament with this format. Then, with the results from that first analysis, tries to design an adapted tournament format. Findings include numerical analysis of the tried tournaments’ performances in regard to ranking accuracy and time consumption (e.g., how many matches are required to be played in the tournament) as well as a first draft of a tournament format tailored for a competitive and tactical game pitting three participants in a single match.
Ort, förlag, år, upplaga, sidor
2023. , s. 27
Nyckelord [en]
tournament, 3 teams, competition, Monte Carlo simulation, operational research, e-sport
Nationell ämneskategori
Systemvetenskap, informationssystem och informatik
Identifikatorer
URN: urn:nbn:se:his:diva-22766OAI: oai:DiVA.org:his-22766DiVA, id: diva2:1772286
Externt samarbete
Albin Niva Prinz, from Fall Damage
Ämne / kurs
Informationsteknologi
Utbildningsprogram
Spelutveckling - masterprogram, 120 hp
Handledare
Examinatorer
2023-06-212023-06-212025-09-29Bibliografiskt granskad