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Sharing Experiences with Serious Games: The Edugamelab Rating Tool for Parents and Teachers
Serious Games Institute, Coventry University, UK.
Högskolan i Skövde, Institutionen för kommunikation och information. Högskolan i Skövde, Forskningscentrum för Informationsteknologi. (Interaction Lab)ORCID-id: 0000-0001-9287-9507
Högskolan i Skövde, Institutionen för kommunikation och information. Högskolan i Skövde, Forskningscentrum för Informationsteknologi. (Interaction Lab)ORCID-id: 0000-0001-6310-346X
Högskolan i Skövde, Institutionen för kommunikation och information. Högskolan i Skövde, Forskningscentrum för Informationsteknologi. (Interaction Lab)
2013 (engelsk)Inngår i: Proceedings of the 5th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2013), IEEE, 2013, artikkel-id 6624241Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

Computer games have been recognized for their educational potential for some time now and the number of educational games available has steadily increased in recent years. As the number of educational games available increases, serious games are starting to face a similar dilemma to other types of educational resources: how can educators or parents easily find the most relevant games and share their experiences from using them these games? To this end the EduGameLab project has developed a tool for sharing experiences about educational games among educators and parents in the form of a database of educational games and experiences of individual educators and parents with these games. The development of this database was based on a metadata schema for formally describing serious games and experiences with these games. In this paper we report on the development of this database, revisit and refine the metadata schema based on our experiences and evaluate the usability and usefulness of the database based on feedback gathered at practical workshops with educators.

sted, utgiver, år, opplag, sider
IEEE, 2013. artikkel-id 6624241
Emneord [en]
Complexity theory, Computational modeling, Computers, Educational institutions, Human factors, Media, User interfaces
HSV kategori
Forskningsprogram
Teknik; Interaction Lab (ILAB)
Identifikatorer
URN: urn:nbn:se:his:diva-8624DOI: 10.1109/VS-GAMES.2013.6624241ISI: 000335498700021Scopus ID: 2-s2.0-84889043443ISBN: 978-1-4799-0965-0 (digital)ISBN: 978-1-4799-0964-3 (digital)OAI: oai:DiVA.org:his-8624DiVA, id: diva2:662443
Konferanse
5th International Conference on Games and Virtual Worlds for Serious Applications (VS-Games 2013), Bournemouth, Dorset, UK, 11 – 13 September 2013
Merknad

CFP1338G-ART

Tilgjengelig fra: 2013-11-07 Laget: 2013-11-07 Sist oppdatert: 2025-09-29bibliografisk kontrollert

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Backlund, PerLebram, MikaelLundqvist, Henrik

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