Högskolan i Skövde

his.sePublikasjoner
Endre søk
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf
Kommunikation mellan spelartypologier i multiplayerspel
Högskolan i Skövde, Institutionen för informationsteknologi.
2023 (svensk)Independent thesis Basic level (degree of Bachelor), 20 poäng / 30 hpOppgaveAlternativ tittel
Communication between player typologies in multiplayer games (engelsk)
Abstract [en]

Communication is a field of research that has been a core part of UX design for a while. In scientific literature communication is described as being a combination of several different psychic and physical events. Communication fulfills a number of pedagogical functions in humans. The communication in multiplayer games works in a different way than reality. The social world of multiplayer is very complex and there are many different ways for players to engage in interpersonal communication. All players of these games have unique personal attributes and belong to a unique typology. Player typologies are a young concept which has been defined by different psychometric models. One of those models is BrainHex which includes seven archetypes that typify a specific gaming experience. The model is still hypothetical and has much room to develop further. Until now there was a lack of reports on how these player typologies in the BrainHex model communicate with each other, as well as which ways of communication they prefer. The purpose of this study was to fill this knowledge gap and contribute to the field about communication in videogames. To collect data, scientific literature was reviewed and a digital survey was sent out. This was supplemented with anin-depth interview with a participant that was regarded as an expert on videogame development. The result of the study indicated there is no clear connection between player typologies and choice of communication method, but it was discovered that certain ways of communication were more favored. Choice of communication method is therefore not a staunch way to categorize player typologies in BrainHex.

sted, utgiver, år, opplag, sider
2023. , s. 51
HSV kategori
Identifikatorer
URN: urn:nbn:se:his:diva-23254OAI: oai:DiVA.org:his-23254DiVA, id: diva2:1800416
Fag / kurs
Informationsteknologi
Utdanningsprogram
User Experience Design
Veileder
Examiner
Merknad

Det finns övrigt digitalt material (t.ex. film-, bild- eller ljudfiler) eller modeller/artefakter tillhörande examensarbetet som ska skickas till arkivet.

There are other digital material (eg film, image or audio files) or models/artifacts that belongs to the thesis and need to be archived.

Tilgjengelig fra: 2023-09-26 Laget: 2023-09-26 Sist oppdatert: 2025-09-29bibliografisk kontrollert

Open Access i DiVA

fulltext(995 kB)124 nedlastinger
Filinformasjon
Fil FULLTEXT01.pdfFilstørrelse 995 kBChecksum SHA-512
7f2b8ae1cb3bb2d7b8ebe7c7d64a56fbf860836805e58326cc63eaa441120bd5efa4e15982837207b270a7fd80808549f0a7624c7d45fd4c38216254b153792d
Type fulltextMimetype application/pdf

Av organisasjonen

Søk utenfor DiVA

GoogleGoogle Scholar
Totalt: 125 nedlastinger
Antall nedlastinger er summen av alle nedlastinger av alle fulltekster. Det kan for eksempel være tidligere versjoner som er ikke lenger tilgjengelige

urn-nbn

Altmetric

urn-nbn
Totalt: 257 treff
RefereraExporteraLink to record
Permanent link

Direct link
Referera
Referensformat
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Annet format
Fler format
Språk
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Annet språk
Fler språk
Utmatningsformat
  • html
  • text
  • asciidoc
  • rtf