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Hammar Wijkmark, Cecilia, post doctorORCID iD iconorcid.org/0009-0001-9992-3627
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Publications (10 of 20) Show all publications
Hammar Wijkmark, C., Heldal, I. & Fankvist, S. (2027). The orchestrated simulation method (OSM) for virtual simulation in incident command training. Safety Science, 205, Article ID 107444.
Open this publication in new window or tab >>The orchestrated simulation method (OSM) for virtual simulation in incident command training
2027 (English)In: Safety Science, ISSN 0925-7535, E-ISSN 1879-1042, Vol. 205, article id 107444Article in journal (Refereed) Published
Abstract [en]

Virtual Simulation (VS) using computer simulation technologies offer promising opportunities for education and training of emergency professionals. However, the introduction of VS into existing training practices involves challenges that extend beyond technology investment. Organizations need to adjust training practices and develop new competencies for which structured guidance is often lacking. This paper presents the Orchestrated Simulation Method (OSM), a structured practice-based method developed to support Fire and Rescue Services (FRS) organizations in introducing, delivering, and continuously improving VS for Incident Command (IC) training. OSM was developed through action research across eight iterations in four representative Swedish FRS organizations, involving 27 instructors and two VS experts who prepared and conducted training for 418 learners at different IC levels. The focus is on the instructor team’s introduction, management and refinement of VS training, rather than learner performance. The findings suggest that OSM supports the alignment of learning objectives, instructor roles, scenario design, assessment practices, and organizational conditions, thereby helping FRS organizations and instructor teams introduce and manage VS across different IC training contexts. However, further research is needed to assess generalizability.

Place, publisher, year, edition, pages
Elsevier, 2027
Keywords
Practice-based training, Virtual reality, Simulation, Education, Training, Learning, Fire and rescue service, Method, Incident commander
National Category
Pedagogy Human Computer Interaction Information Systems, Social aspects
Research subject
Information Systems
Identifiers
urn:nbn:se:his:diva-27057 (URN)10.1016/j.ssci.2026.107444 (DOI)001876946000001 ()2-s2.0-105049785994 (Scopus ID)
Funder
Swedish Civil Contingencies AgencyEU, Horizon Europe, 101121134
Note

CC BY 4.0

cecilia.hammar.wijkmark@his.se

The authors would like to thank the participating organizations and instructors for their valuable contributions, engagement, and support throughout this research. Their willingness to participate and share their experiences made this study possible. This project has received funding from the European Union’s Horizon Europe research and innovation programme under Grant Agreement No. 101121134.

Available from: 2026-09-14 Created: 2026-09-14 Last updated: 2026-09-25Bibliographically approved
Hammar Wijkmark, C., Heldal, I. & van Laere, J. (2026). Comparing Live and Virtual Simulation for Multi-Agency UAS Operations. In: Caroline Rizza; Apoorva Chauhan; Amy Matser; Joyce Kox; Willem Treurniet; Jeroen Wolbers (Ed.), Proceedings of the 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026. Paper presented at The 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026. The Hague Netherlands: ISCRAM Association
Open this publication in new window or tab >>Comparing Live and Virtual Simulation for Multi-Agency UAS Operations
2026 (English)In: Proceedings of the 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026 / [ed] Caroline Rizza; Apoorva Chauhan; Amy Matser; Joyce Kox; Willem Treurniet; Jeroen Wolbers, The Hague Netherlands: ISCRAM Association, 2026Conference paper, Published paper (Refereed)
Abstract [en]

As emergency response organizations implement Unmanned Aerial Systems (UAS), the complexity of multi-agency incident scenes increases, requiring targeted training for incident commanders. This study compares two exercise formats: Live Simulation (LS) and Virtual Simulation (VS), using five predefined UAS coordination events to examine their distinctive values and inform exercise design. Data were collected from 30 subjects over 2 days in both formats using a multiple-case study design. VS offered superior controllability and cue salience for complex scenarios, while LS provided authentic use of UAS it was constrained by logistics and unpredictability. Neither environment triggered systematic UAS risk assessment or explicit airspace coordination, revealing training gaps beyond simulation fidelity. Findings highlight the complementary strengths of both formats: VS excels in building foundational skills and ensuring scenario control, while LS fosters equipment familiarity and operational confidence in real-world conditions, providing actionable insights for designing effective UAS-integrated multi-agency exercises.

Place, publisher, year, edition, pages
The Hague Netherlands: ISCRAM Association, 2026
Series
Proceedings of the International ISCRAM Conference, E-ISSN 2411-3387 ; 23
Keywords
Training, Virtual Reality, Virtual Simulation, Live Simulation, Unmanned Aerial Systems (UAS)
National Category
Information Systems, Social aspects Information Systems Human Computer Interaction
Research subject
Information Systems
Identifiers
urn:nbn:se:his:diva-26787 (URN)10.59297/eg46ne87 (DOI)2-s2.0-105042423038 (Scopus ID)
Conference
The 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026
Projects
CollarisB-prepared
Funder
European Commission, UCPM-2022-KN Grant Agreement No. 101101704EU, Horizon Europe, 101121134
Note

The ISCRAM Proceedings are an open-access publication.

We thank all subjects and participating organizations, as well as the projects Collaris (European Commission UCPM-2022-KN Grant Agreement No. 101101704) and B-prepared (EU Horizon Europe Programme (Grant ID: 101121134) for funding. 

Available from: 2026-07-01 Created: 2026-07-01 Last updated: 2026-07-14Bibliographically approved
Lamb, K. J., Hammar Wijkmark, C. & Greatbatch, I. (2026). Incident command competence in UK fire and rescue services: characterising patterns to guide training and development. International Journal of Emergency Services
Open this publication in new window or tab >>Incident command competence in UK fire and rescue services: characterising patterns to guide training and development
2026 (English)In: International Journal of Emergency Services, ISSN 2047-0894, E-ISSN 2047-0908Article in journal (Refereed) Epub ahead of print
Abstract [en]

Purpose: This study investigates patterns of strengths and weaknesses in incident command performance across UK Fire and Rescue Services (FRS) and explores how these insights can support the development of evidence-informed training and development strategies.

Design/methodology/approach: Assessment data from 43 UK FRSs were analysed, incorporating formal exercises, real-incident monitoring and structured training events across four command levels (ICL1–ICL4). Using behavioural markers from the Effective Command framework, the study examined competence profiles and recurring performance themes.

Findings: Strengths were consistently observed in early situational information gathering, while deficits in anticipation, communication and risk assessment were common, particularly among less experienced commanders. Novice officers tended to rely on procedural checklists, whereas experienced commanders demonstrated more intuitive, adaptive decision-making. These patterns indicate the need for differentiated, level-specific training interventions.

Practical implications: Findings show how documented assessment data can strengthen both individual development plans and organisational strategies for enhancing and sustaining command competence.

Originality/value: The study provides empirical evidence on variations in incident command competence and demonstrates how structured assessment data can be used to inform organisational learning and guide training priorities in emergency services.

Place, publisher, year, edition, pages
Emerald Group Publishing Limited, 2026
Keywords
Fire and rescue service, Training, Emergency management, Incident command
National Category
Applied Psychology Other Computer and Information Science
Research subject
Information Systems
Identifiers
urn:nbn:se:his:diva-26763 (URN)10.1108/IJES-12-2025-0076 (DOI)001801867600001 ()2-s2.0-105047602036 (Scopus ID)
Note

© Emerald Publishing Limited

Corresponding author Katherine Jane Lamb can be contacted at: katherine@klambassociates.com

June 26 2026

Available from: 2026-06-30 Created: 2026-06-30 Last updated: 2026-09-01Bibliographically approved
Alenljung, B., van Laere, J., Lindblom, J. & Hammar Wijkmark, C. (2026). Lessons Learned from Introducing Virtual Simulation Training for Incident Commanders in Rescue Service: Instructors’ Perspective. In: Jessie Y. C. Chen; Gino Fragomeni (Ed.), Virtual, Augmented and Mixed Reality: 18th International Conference, VAMR 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26–31, 2026, Proceedings, Part I. Paper presented at 18th International Conference, VAMR 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26–31, 2026 (pp. 145-164). Cham: Springer
Open this publication in new window or tab >>Lessons Learned from Introducing Virtual Simulation Training for Incident Commanders in Rescue Service: Instructors’ Perspective
2026 (English)In: Virtual, Augmented and Mixed Reality: 18th International Conference, VAMR 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26–31, 2026, Proceedings, Part I / [ed] Jessie Y. C. Chen; Gino Fragomeni, Cham: Springer, 2026, p. 145-164Conference paper, Published paper (Refereed)
Abstract [en]

Virtual simulation is increasingly used in incident commander training for fire and rescue services, offering flexibility, accessibility, and scalability. Its effective adoption depends on the design of training, facilitation, and practice. This paper explores instructors’ experiences with virtual training via a case study of Swedish rescue services. Data from instructor diaries, observations, videos, interviews, and a focus group show that training quality depends on conditions across the process. Instructors stressed pedagogical redesign, clear objectives, structured briefings, and adapting to trainee needs. Teamwork, with defined roles, maintained flow and credibility. Technical skills reduced workload and improved focus on pedagogy. Organizational factors influenced preparation, coordination, and follow-up. The study offers insights for developing collaborative, user-centered virtual training systems that promote sustainable practices.

Place, publisher, year, edition, pages
Cham: Springer, 2026
Series
Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349 ; 16717
Keywords
Virtual simulation, Collaborative training systems, Incident commander training, Rescue services, Instructor experiences, Simulation-based training
National Category
Human Computer Interaction Information Systems Information Systems, Social aspects
Research subject
Interaction Lab (ILAB); Information Systems
Identifiers
urn:nbn:se:his:diva-26918 (URN)10.1007/978-3-032-31421-5_9 (DOI)001858258500009 ()2-s2.0-105045600652 (Scopus ID)978-3-032-31420-8 (ISBN)978-3-032-31421-5 (ISBN)
Conference
18th International Conference, VAMR 2026, Held as Part of the 28th HCI International Conference, HCII 2026, Montreal, QC, Canada, July 26–31, 2026
Projects
Virtual simulation for innovative training and quality assurance of the rescue service's management functions (VINST)Risk reduction for ambulance and rescue service personnel during unforeseen and complex incidents through digital simulation for incident commanders (REiD-AR)
Funder
Vinnova, 2020-03859AFA Insurance, 230215
Note

© The Author(s), under exclusive license to Springer Nature Switzerland AG 2026

beatrice.alenljung@his.se

This research was funded by Vinnova, Sweden’s innovation agency, grant 2020-03859: Virtual simulation for innovative training and quality assurance of rescue service command functions (VINST, in Swedish: Virtuell simulering för nyskapande utbildning och kvalitetssäkring av räddningstjänstens ledningsfunktioner) and Afa Försäkring, Sweden, grant 230215: Risk reduction for ambulance and rescue service personnel during unforeseen and complex incidents through digital simulation for incident commanders (REiD-AR, in Swedish: Riskreducering för ambulans- och räddningstjänstpersonal vid oförutsedda och svåra händelser genom digital simulering för insatsledare). We would like to express our gratitude to the rescue service personnel who participated in the study. We greatly appreciate their cooperation and willingness to share their workspace and knowledge with us.

Available from: 2026-07-17 Created: 2026-07-17 Last updated: 2026-10-02Bibliographically approved
Lamb, K., Greatbatch, I., Perlini, A. & Hammar Wijkmark, C. (2026). The Five Non-Negotiables of Command Decision-Making: Turning Large-Scale Behavioural Observation into Operational Practice. In: Caroline Rizza; Apoorva Chauhan; Amy Matser; Joyce Kox; Willem Treurniet; Jeroen Wolbers (Ed.), Proceedings of the 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026. Paper presented at The 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026. The Hague Netherlands: ISCRAM Association
Open this publication in new window or tab >>The Five Non-Negotiables of Command Decision-Making: Turning Large-Scale Behavioural Observation into Operational Practice
2026 (English)In: Proceedings of the 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026 / [ed] Caroline Rizza; Apoorva Chauhan; Amy Matser; Joyce Kox; Willem Treurniet; Jeroen Wolbers, The Hague Netherlands: ISCRAM Association, 2026Conference paper, Published paper (Refereed)
Abstract [en]

Public inquiries consistently show that emergency response failures stem less from technical limitations than from breakdowns in command decision making under pressure. Although incident command systems provide structural clarity, the behavioural foundations of reliable command remain insufficiently defined.

This paper proposes a theory informed behavioural framework—the Five Non-Negotiables of command decision making— which organises the core behaviours that underpin each stage of the command cycle. Drawing on 30,843 structured assessments conducted across 43 UK Fire and Rescue Services between 2017 and 2024, we examine five interdependent capabilities: anticipatory situational awareness, adaptive strategy selection, objective based planning, communicative coordination and control, and dynamic review of decisions.

Descriptive cross level patterns reveal persistent vulnerabilities in anticipation, communication, and review across all command tiers. These findings indicate that command reliability depends not on experience alone, but on the consistent enactment of key behavioural capabilities under uncertainty.

Place, publisher, year, edition, pages
The Hague Netherlands: ISCRAM Association, 2026
Series
Proceedings of the International ISCRAM Conference, E-ISSN 2411-3387 ; 23
Keywords
Incident Command, Behavioural Reliability, Fire and Rescue, High-Reliability Organisations, Emergency Management
National Category
Information Systems, Social aspects Public Administration Studies
Research subject
Information Systems
Identifiers
urn:nbn:se:his:diva-26790 (URN)10.59297/qwk3vb72 (DOI)2-s2.0-105042475192 (Scopus ID)
Conference
The 23rd International ISCRAM Conference: Building Stronger Futures: Ensuring Public Safety in Times of Crisis, The Hague, Netherlands, May 31–June 3, 2026
Note

The ISCRAM Proceedings are an open-access publication.

Available from: 2026-07-01 Created: 2026-07-01 Last updated: 2026-07-14Bibliographically approved
Keya, R. T., Heldal, I., Patel, D., Murano, P. & Hammar Wijkmark, C. (2025). Implementing Virtual Reality for Fire Evacuation Preparedness at Schools. Computers, 14(7), Article ID 286.
Open this publication in new window or tab >>Implementing Virtual Reality for Fire Evacuation Preparedness at Schools
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2025 (English)In: Computers, E-ISSN 2073-431X, Vol. 14, no 7, article id 286Article in journal (Refereed) Published
Abstract [en]

Emergency preparedness training in organizations frequently involves simple evacuation drills triggered by fire alarms, limiting the opportunities for broader skill development. Digital technologies, particularly virtual reality (VR), offer promising methods to enhance learning for handling incidents and evacuations. However, implementing VR-based training remains challenging due to unclear integration strategies within organizational practices and a lack of empirical evidence of VR’s effectiveness. This paper explores how VR-based training tools can be implemented in schools to enhance emergency preparedness among students, teachers, and staff. Following a design science research process, data were collected from a questionnaire-based study involving 12 participants and an exploratory study with 13 participants. The questionnaire-based study investigates initial attitudes and willingness to adopt VR training, while the exploratory study assesses the VR prototype’s usability, realism, and perceived effectiveness for emergency preparedness training. Despite a limited sample size and technical constraints of the early prototype, findings indicate strong student enthusiasm for gamified and immersive learning experiences. Teachers emphasized the need for technical and instructional support to regularly utilize VR training modules, while firefighters acknowledged the potential of VR tools, but also highlighted the critical importance of regular drills and professional validation. The relevance of the results of utilizing VR in this context is further discussed in terms of how it can be integrated into university curricula and aligned with other accessible digital preparedness tools.

Place, publisher, year, edition, pages
MDPI, 2025
Keywords
virtual reality, serious games, emergency, preparedness, education, training, user flow, technology integration, user experience, case
National Category
Human Computer Interaction Information Systems, Social aspects
Identifiers
urn:nbn:se:his:diva-27002 (URN)10.3390/computers14070286 (DOI)001539609400001 ()2-s2.0-105011649983 (Scopus ID)
Funder
EU, Horizon Europe, 101121134
Note

CC BY 4.0

Correspondence: rashika.tasnim.keya@hvl.no (R.T.K.); ilona.heldal@hvl.no (I.H.)

This research was funded by the European Union’s Horizon Europe research and innovation programme under the Grant Agreement No. 101121134. The APC was funded by Western Norway University of Applied Sciences.

Available from: 2026-09-01 Created: 2026-09-01 Last updated: 2026-09-02Bibliographically approved
Fomin, V. V., Hammar Wijkmark, C. & Heldal, I. (2024). Implementation of a weakly structured system as a case of digital transformation – a study of an emergency response training organization. In: Tung Bui (Ed.), Proceedings of the 57th Hawaii International Conference on System Sciences: . Paper presented at 57th Hawaii International Conference on System Sciences, HICSS 2024, Hilton Hawaiian Village Waikiki Beach Resort, Hawaii, USA, January 3-6, 2024 (pp. 6034-6043). University of Hawai'i at Manoa
Open this publication in new window or tab >>Implementation of a weakly structured system as a case of digital transformation – a study of an emergency response training organization
2024 (English)In: Proceedings of the 57th Hawaii International Conference on System Sciences / [ed] Tung Bui, University of Hawai'i at Manoa , 2024, p. 6034-6043Conference paper, Published paper (Refereed)
Abstract [en]

This long-term (10-year) exploratory case study investigates the implementation of a weakly structured IT system (WSS) in the Swedish agency responsible for safety education. Guided by the analytic lens of the Trifecta model of organizational regulation, we sought to examine the mutually shaping effects of novel IT, the practices, and the organizational rules, while maintaining a focus on the role of ‘ordinary employees’ – the trainers in charge of the education process. The case reveals which elements or actions or the lack of thereof aided or curbed the implementation process. The findings contribute to the ongoing discussion on the nature and meaning of the digital transformation (DT) process, illuminate distinctive features of WSS, and allow the formulation of conjectures on its implementation.

Place, publisher, year, edition, pages
University of Hawai'i at Manoa, 2024
Keywords
Conceptualisation, Evaluation and Integration of Digital Opportunity Recognition, digital transformation, emergency response training, ordinary employees, trifecta model of organizational regulation, weakly structured system
National Category
Information Systems, Social aspects
Identifiers
urn:nbn:se:his:diva-27026 (URN)10.24251/HICSS.2024.725 (DOI)001301787506003 ()2-s2.0-85199776280 (Scopus ID)978-0-9981331-7-1 (ISBN)
Conference
57th Hawaii International Conference on System Sciences, HICSS 2024, Hilton Hawaiian Village Waikiki Beach Resort, Hawaii, USA, January 3-6, 2024
Note

CC BY-NC-ND 4.0

Available from: 2026-09-04 Created: 2026-09-04 Last updated: 2026-09-07Bibliographically approved
Hammar Wijkmark, C. (2024). Virtual Reality for Fire and Rescue Service professionals’ training. (Doctoral dissertation). Western Norway University of Applied Sciences
Open this publication in new window or tab >>Virtual Reality for Fire and Rescue Service professionals’ training
2024 (English)Doctoral thesis, comprehensive summary (Other academic)
Abstract [en]

The captivating realm of extended reality technology, encompassing Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR), has rapidly garnered attention within the realms of education and training. While these technologies have found widespread acceptance in domains like surgical training, their integration in other sectors, such as training for Fire and Rescue Services Personnel (FRSP), has been notably slow. This sluggish pace persists despite the several potential benefits expounded in the literature—ranging from cost-effective training to the provision of diverse, complex, and dynamic scenarios, all while providing uniform conditions for training and assessment. Moreover, the promise of safe, environmentally friendly, and remote training possibilities further adds to the values and solutions VR could provide for FRSP training needs.

Motivated by this landscape, the overarching aim of this doctoral project was to delve into the role and utilization of VR, and in the FRSP training context. This exploration unfolds through the design and development of tailored applications for practicebased training using VR technologies, probing the intricacies of implementation, and examining the practical use of VR within this context.  The project is conducted in cooperation with several organizations in the FRSP field of practice: the Swedish Civil Contingencies Agency (MSB), the Fire and Rescue Service Skaraborg (RS) (former Östra Skaraborg, ROS) in Sweden, and the fire service Corpo de Bombeiros da Policia Militar do Parana Federal (PF) in Brazil. Commercially available VR technologies, selected by the organizations, have been used to develop training scenarios and investigate the utilization of Virtual Simulation (VS), as a novel training format, within firefighter and incident commander training.

The quest for understanding the role of VR within FRSP training spans various dimensions, including its role in relation to existing training methodologies, the requisite technological adjustments for delivering optimal experiences, the alignment of technology with specific training goals, and the exploration of the role of these technologies in supporting trainers to assess trainee performance. Thereby, the 6 doctoral project examines the practical use of VR within the FRSP training context, probing the intricacies of implementation.

The multifaceted nature of the research questions mirrors the complexity of the endeavor, rendering the journey to answer them equally intricate. Comprising five empirical studies conducted in authentic training environments, involving key stakeholders from FRSP organizations, this thesis weaves together empirical insights and theoretical reasoning. The goal is not just to unearth findings but to ground them in theory, providing comprehensive answers to the research questions, and fulfill the overarching aim.

The doctoral thesis is based on three published journal articles and three published scientific conference papers. The doctoral project has additionally disseminated in FRSP-related conferences presentations, publications and journal publications- related conferences. This endeavor strives to contribute meaningfully to the evolving landscape of VR technologies in the crucial domain of FRSP training.

Abstract [no]

Interessen for virtuell trening, spesielt i sektorer der trening i det virkelige miljøet kan innebære personrisiko, belaste miljøet eller være spesielt ressurskrevende, har økt i takt med den teknologiske utviklingen innen virtuell virkelighet (virtual reality - VR, augmented reality - AR og mixed reality - MR). Likevel, ser vi store forskjeller i anvendelsen av virtuell trening i forskjellige domener. Mens den er for eksempel etablert i standard trening innen kirurgi, og på god vei innen mange industrier for opplæring av arbeidsprosedyrer, ser vi at anvendelsen av virtuell trening for brann- og redningspersonell er svært begrenset. Mange vitenskapelige artikler påpeker de mulige fordelene virtuell trening kan innebære for trening nettopp innen brann og redning, slik som muligheten til å skape varierte, komplekse og dynamiske scenarier, som ville være umulig, for farlig eller for dyrt å øve på i fysiske fasiliteter. I tillegg kommer muligheten for distanstrening, der deltakere kan være på sitt egen kontor hjemme eller på brannstasjonen, og instruktørene på treningsfasiliteten. Sertifisering av personell i forskjellige nivåer kan også forenkles, fordi instruktørene vil kunne skape identiske startbetingelser når de uteksaminerer flere personer individuelt.

Målet for avhandlingen er å oppnå dypere forståelse for anvendelsen av VR, og dets rolle i trening av brann- og redningspersonell. Virtuell trening med kommersielt tilgjengelige verktøy ble gjennomført, i reelle settinger, der de som trente var enten studenter for å bli brannkonstabler, brannkonstabler eller kommende innsatsledere i brannvesenet. Praktiske aspekter rundt bruken av teknologien ble studert, og ikke minst oppfatningen av treningsformatet av lærere (instruktører) og studenter (brannvesenets personell).

Prosjektet ble gjennomført i samarbeid med Myndigheten för samhällsskydd och beredskap (MSB, Sverige), et stort svensk brannvesen (Räddningstjänsten Östra Skaraborg, RS), og et brannvesen i Brazil, (Corpo de Bombeiros da Policia Militar do Parana Federal, PF). Kommersielt tilgjengelige teknologier, som organisasjonene selv valgte, ble brukt for å utvikle treningsscenarier, og undersøke hvordan virtuell simulering (VS) kan bli brukt til trening og eksaminasjon av brannkonstabler og utrykningsledere.

For å øke forståelsen av VR sin mulige rolle innen trening av brann- og redningspersonell, ble ulike aspekter undersøkt. Disse innebærer forholdet til eksisterende treningsmetoder, der scenariene forløper fysisk på dedikerte anlegg. I disse er mange av elementene realistiske (mennesker, brannbiler, gjerne markører), mens andre elementer ikke er det (byggene av betong og stål er allerede utsatt for utallige branner, og dessuten er antallet begrenset, noe som begrenser variasjon). De virtuelle miljøene har fordelen av å kunne tilby veldig mange valgalternativer (representasjoner) av landskaper og bygg, som ser ut som det de representerer, men innebærer andre kompromisser, for eksempel at de bare stimulerer syns- og hørselssans. Nødvendige tekniske tilpasninger for optimal innlevelse ble undersøkt, hvordan teknologi og scenariovalg kunne tilpasses de bestemte læringsmålene, og hvordan instruktører kunne bedømme prestasjonen til den studerende.

Forskningsspørsmålene gjenspeiler kompleksiteten i prosjektet, som spenner fra opplevelser av instruktører og deltagere med teknologien og treningsopplevelsen den genererer, til faktorer som påvirker implementering av ny teknologi i organisasjoner. Prosjektet berører dermed didaktiske, teknologiske og organisatoriske aspekter. Målet er også å forankre observasjoner og resultater i teori, for å oppnå en dypere forståelse av årsakene bak observasjonene og kunne bidra med velfunderte forklaringer av fenomenene som ble observert. Jeg håper at denne avhandlingen vil gi et meningsfylt bidrag til videre implementering av VR teknologier for trening av brann- og rednings-personell.

Avhandlingen sammenfatter fem empiriske studier, gjennomført i autentiske miljø for brann og redningsvesen, med deltagelse av nøkkelpersoner, fra organisasjoner som har ansvar for utdanning og trening av brannmannskaper, der erfaringsbasert innsikt og teoretisk resonnement møtes.

Avhandlingen baserer seg på tre publiserte vitenskapelige artikler, og tre publiserte konferanseartikler. I tillegg har PhD-prosjektet bidratt med tre andre konferanseartikler og fire presentasjoner i faglige konferanser relevante for brann og redningsvesenet.

Place, publisher, year, edition, pages
Western Norway University of Applied Sciences, 2024. p. 107
National Category
Information Systems, Social aspects Information Systems Human Computer Interaction
Identifiers
urn:nbn:se:his:diva-27025 (URN)978-82-8461-100-6 (ISBN)978-82-8461-101-3 (ISBN)
Public defence
2024-06-10, M005, K2, Campus Kronstad, Bergen, 13:15 (English)
Opponent
Supervisors
Note

Thesis for the degree Philosophiae Doctor (PhD) at the Western Norway University of Applied Sciences

Disputation: 10.06.2024 [Monday 10 June 13:15 in M005, K2, Campus Kronstad]

Available from: 2026-09-07 Created: 2026-09-04 Last updated: 2026-09-07Bibliographically approved
Hammar Wijkmark, C., de França Bail, R., Metallinou, M.-M., Heldal, I., Orlei Michaloski, A. & Slomp Aguiar, E. J. (2022). Introducing Virtual Reality for Firefighter Skills Training: Opinions from Sweden and Brazil. Alkalmazott Műszaki és Pedagógiai tudományos folyóirat, 12(3)
Open this publication in new window or tab >>Introducing Virtual Reality for Firefighter Skills Training: Opinions from Sweden and Brazil
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2022 (English)In: Alkalmazott Műszaki és Pedagógiai tudományos folyóirat, E-ISSN 2560-5429, Vol. 12, no 3Article in journal (Refereed) Published
Abstract [en]

The emergence of immersive virtual reality (IVR) technologies has raised interest in the use of fire and rescue services (FRS) as a supplement to the established practice-based hot fire-live simulation (HF-LS) training. This is due to features such as time efficiency, portable technologies, and training in scenarios not possible in HF-LS. However, whether IVR provides realistic firefighter training situations has been called into question. Previous studies have revealed differences regarding perceived presence in, and attitudes toward IVR training between novice firefighters (who can only relate to HF-LS training) and experienced firefighters (who can relate to both HF-LS and real fires). In the present study, two groups of experienced full-time employed firefighters, 53 from Brazil and 18 from Sweden tested the same IVR technology. The hypothesis was that differences in national education and training programs and real fire experiences might influence experiences in IVR technology. This study examines the differences and similarities in experienced presence, opinions on whether the graphical representations and tasks performed convey realism, and attitudes toward the IVR-supported training format. Data were collected via systematic post-training presence questionnaires and observations. The results revealed a highly experienced presence and perceived realism of the representations by the participants from both countries. However, attitudes toward using IVR technologies differed. The motivation to utilize currently available IVR training tools was higher in Brazil than in Sweden. This may be partly explained by less frequent HF-LS training opportunities in Brazil. Nevertheless, further research is needed to investigate the training transfer of IVR technologies and how these can better support skills training.

Place, publisher, year, edition, pages
ST PRess, 2022
Keywords
Virtual Reality, firefighter, training, comparison, immersion
National Category
Information Systems, Social aspects Pedagogy
Identifiers
urn:nbn:se:his:diva-27004 (URN)10.24368/jates317 (DOI)
Funder
The Research Council of Norway, 298993
Note

CC BY 4.0

The contribution of all participants and their organizations in Sweden and Brazil is highly appreciated. Two of the authors were partly funded by the Research Council of Norway, through the project DYNAMIC, nr. 298993.

Available from: 2026-09-01 Created: 2026-09-01 Last updated: 2026-09-04Bibliographically approved
Hammar Wijkmark, C., Heldal, I. & Metallinou, M. M. (2022). Virtual Reality Support of Cognitive Processes in Firefighter Skills Training. In: Anouck Adrot; Rob Grace; Kathleen Moore; Christopher Zobel (Ed.), 2022 1st IEEE International Conference on Cognitive Aspects of Virtual Reality (CVR) 11-12 May 2022: . Paper presented at 1st IEEE International Conference on Cognitive Aspects of Virtual Reality (CVR), 11-12 May 2022, Budapest, Hungary (pp. 000027-000034). IEEE
Open this publication in new window or tab >>Virtual Reality Support of Cognitive Processes in Firefighter Skills Training
2022 (English)In: 2022 1st IEEE International Conference on Cognitive Aspects of Virtual Reality (CVR) 11-12 May 2022 / [ed] Anouck Adrot; Rob Grace; Kathleen Moore; Christopher Zobel, IEEE, 2022, p. 000027-000034Conference paper, Published paper (Refereed)
Abstract [en]

Practice-based training in realistic settings is necessary to acquire and retain competence as a firefighter. Hot-Fire Live Simulation (HF-LS) training in real fire and smoke, using training buildings, vehicles, and equipment, has been the only available practice-based training format available, and therefore accepted despite its limitations. Virtual Reality (VR) development has provided possibilities for supplementing HF-LS training. However, hesitation exists, often because of doubt regarding the represented realism of virtual fire situations. This paper investigates how immersive VR supports cognitive processes and affects fidelity in firefighter training, compared with HF-LS. Data were collected from firefighter recruits, experienced firefighters, and instructors at a Fire and Rescue Service in Sweden, 33 persons in total, during VR and HF-LS training. VR experiences were compared with previous experiences of HF-LS. The results emphasize the current benefits and limitations of VR versus HF-LS training in relation to the support of cognitive processes and the representations’ fidelity.

Place, publisher, year, edition, pages
IEEE, 2022
Keywords
virtual reality, training, firefighter, skills, user experiences
National Category
Human Computer Interaction Information Systems
Identifiers
urn:nbn:se:his:diva-27003 (URN)10.1109/cvr55417.2022.9967649 (DOI)2-s2.0-85144610566 (Scopus ID)978-1-6654-8516-6 (ISBN)978-1-6654-8515-9 (ISBN)978-1-6654-8517-3 (ISBN)
Conference
1st IEEE International Conference on Cognitive Aspects of Virtual Reality (CVR), 11-12 May 2022, Budapest, Hungary
Available from: 2026-09-01 Created: 2026-09-01 Last updated: 2026-09-03Bibliographically approved
Organisations
Identifiers
ORCID iD: ORCID iD iconorcid.org/0009-0001-9992-3627

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