Högskolan i Skövde

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  • 1.
    Arslan, Tursic
    University of Skövde, School of Humanities and Informatics.
    Varma och kalla färger som stöd för karaktärsdesignprocessen.: En studie inom Concept Art för datorspel2011Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
    Abstract [sv]

    Denna undersökning har syftat till att testa om varma/kalla färger kan påverka uppfattningen av en karaktärs uttryck när de används på karaktärskoncept. Undersök-ningen bygger på tidigare forskning om hur färg uppfattas och vilka intryck kalla/varma färger ger.

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    a08arstu_Slutrapport
  • 2.
    Tursic, Arslan
    University of Skövde, School of Humanities and Informatics.
    TEACHING MOTION SKILLS WITHIN GAME TUTORIALS: Discovery learning theories tested on game tutorial design2013Independent thesis Advanced level (degree of Master (One Year)), 10 credits / 15 HE creditsStudent thesis
    Abstract [en]

    This thesis explores the dynamic field of motion skill acquisition and uses discovery learning as means for learning motions. Differences are discussed between a virtual game environment and a real environment and how this can relate to motion skill acquisition. By testing different instructions for a created serious game, this thesis aims at exploring if there are significant differences in gameplay and motion skill acquisition. Respondents were exposed to different instructions before playing a game based on motion skill. In-game time was measured in order to understand if the time results could be affected with different types of instructions, furthermore, if no instructions regarding motion skill could be beneficial. Results indicate that no instructions lead to greater in-game time as well as tendency for showing greater fondness for the game controls.

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    Master Degree Project in Serious Games Arslan Tursic
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