We welcome you to the 16’th SweCog conference! After the 2020 meeting had to be cancelled, due to the unusual circumstances of facing a worldwide pandemic, we look forward to finally meet again, although the pandemic makes us meet virtually and not in person.
Fittingly, an emerging theme of this year’s meeting is virtual reality. A technology which creates new ways of interacting with each other and with the world. It is not only a subject of active research, but increasingly also a medium for new creative experiments or applications, as evidenced by one of our keynote speakers this year. VR has become now a more widely available tool in different areas of research, and probably has made its full and final impact not yet.
SweCog 2021 also features a nod to the word usability day. As technology becomes increasingly present in our daily lives, not the least emphasized through the pandemic, we believe that cognitive science has an important role as a field of research informing the design of usable digital artifacts. As the University of Skövde stands as one example of the close relation between cognitive science and user experience design, we take the opportunity to celebrate the topic of Cognitoon and UX.
This meeting has been organized jointly by the Interaction lab and the Cognitive Neuroscience lab of the University of Skövde. We are glad to see this interaction happening between the two labs and the two fields. We hope this is not perceived as an “invasion” of the brain scientists documenting the failure of cognitive science as a field (see Nunez et al., 2019), but rather a collaborative move of finding synergies in our research. In this spirit, we hope our meetings continue to bring people together from different parts of Sweden, from different departments, and maybe also from more different disciplines, to discuss our latest research. And despite our enthusiasm for virtual reality, we sincerely hope the next meeting will allow us to meet again in person.