This study examines how Augmented Reality (AR) visualizations can impact the collective interaction of users. This research will focus on a multiphase experience with a buildup of different levels of Virtual Reality through the use of panoramas and 3D models. The experience was created using a participatory method with multiple tests and iterations to better create an evaluable product.
The result if this experiment shows that the impact AR has on users is extensive. A properly framed character can even change a pair of two users into a group of three.