Högskolan i Skövde

his.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Affective Realism of Animated Films in the Development of Simulation-Based Tutoring Systems
University of Skövde, School of Humanities and Informatics. University of Skövde, The Informatics Research Centre. Stockholm University, Sweden ; Department of Computation and Intelligent Systems, University of Colombo School of Computing, Sri Lanka.
Department of Computer and Systems Sciences, Stockholm University, Sweden.
Department of Computer and Systems Sciences, Stockholm University, Sweden.
University of Skövde, School of Humanities and Informatics. University of Skövde, The Informatics Research Centre.ORCID iD: 0000-0001-6883-2450
Show others and affiliations
2013 (English)In: International Journal of Distance Education Technologies, ISSN 1539-3100, E-ISSN 1539-3119, Vol. 11, no 2, p. 96-109Article in journal (Refereed) Published
Abstract [en]

This paper presents a study focused on comparing real actors based scenarios and animated characters based scenarios with respect to their similarity in evoking psychophysiological activity for certain events by measuring galvanic skin response (GSR). In the experiment, one group (n=11) watched the real actors’ film whereas another group (n=7) watched the animated film, which had the same story and dialogue as the real actors’ film. The results have shown that there is no significant difference in the skin conductance response (SCR) scores between the two groups; however, responses significantly differ when SCR amplitudes are taken into account. Moreover, Pearson’s correlation reported as high as over 80% correlation between the two groups’ SCRs for certain time intervals. The authors believe that this finding is of general importance for the domain of simulation-based tutoring systems in development of and decisions regarding use of animated characters based scenarios.

Place, publisher, year, edition, pages
IGI Global, 2013. Vol. 11, no 2, p. 96-109
National Category
Computer and Information Sciences
Research subject
Technology
Identifiers
URN: urn:nbn:se:his:diva-8547DOI: 10.4018/jdet.2013040105Scopus ID: 2-s2.0-84893502276OAI: oai:DiVA.org:his-8547DiVA, id: diva2:656868
Available from: 2013-10-17 Created: 2013-10-17 Last updated: 2023-04-12Bibliographically approved

Open Access in DiVA

No full text in DiVA

Other links

Publisher's full textScopushttp://www.igi-global.com/article/affective-realism-animated-films-development/77842

Authority records

Ekanayake, Hiran B.Ziemke, TomBacklund, Per

Search in DiVA

By author/editor
Ekanayake, Hiran B.Ziemke, TomBacklund, Per
By organisation
School of Humanities and InformaticsThe Informatics Research Centre
In the same journal
International Journal of Distance Education Technologies
Computer and Information Sciences

Search outside of DiVA

GoogleGoogle Scholar

doi
urn-nbn

Altmetric score

doi
urn-nbn
Total: 1293 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf