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A serious game for understanding artificial intelligence in production optimization
University of Skövde, The Virtual Systems Research Centre. University of Skövde, School of Technology and Society.
University of Skövde, The Informatics Research Centre. University of Skövde, School of Humanities and Informatics.
2010 (English)In: Proceedings of the 2010 IEEE Conference on Computational Intelligence and Games, CIG2010, IEEE , 2010, p. 443-449Conference paper, Published paper (Refereed)
Abstract [en]

This paper describes a serious game that can be used to teach and demonstrate production optimization using artificial intelligence techniques. The game takes place in a physical Lego factory and is designed to be an enjoyable learning experience.

Place, publisher, year, edition, pages
IEEE , 2010. p. 443-449
National Category
Engineering and Technology
Research subject
Technology
Identifiers
URN: urn:nbn:se:his:diva-4543DOI: 10.1109/ITW.2010.5593321Scopus ID: 2-s2.0-80051921555ISBN: 978-1-4244-6297-1 ISBN: 978-1-4244-6296-4 ISBN: 978-1-4244-6295-7 OAI: oai:DiVA.org:his-4543DiVA, id: diva2:383455
Conference
2010 IEEE Conference on Computational Intelligence and Games, CIG2010; Copenhagen; 18 August 2010 through 21 August 2010
Available from: 2011-01-05 Created: 2011-01-05 Last updated: 2017-11-27Bibliographically approved

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fulltext(2050 kB)526 downloads
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File name FULLTEXT01.pdfFile size 2050 kBChecksum SHA-512
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Type fulltextMimetype application/pdf

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Publisher's full textScopushttp://ieeexplore.ieee.org/xpl/articleDetails.jsp?arnumber=5593321

Authority records

Syberfeldt, AnnaSyberfeldt, Sanny

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
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