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The Birth of Elinor: A Collaborative Development of a Game Based System for Stroke Rehabilitation
University of Skövde, School of Humanities and Informatics. University of Skövde, The Virtual Systems Research Centre.ORCID iD: 0000-0002-9578-7410
University of Skövde, School of Humanities and Informatics. University of Skövde, The Virtual Systems Research Centre.ORCID iD: 0000-0001-9287-9507
University of Skövde, School of Humanities and Informatics. University of Skövde, The Virtual Systems Research Centre.ORCID iD: 0000-0002-9972-4716
University of Skövde, School of Humanities and Informatics. University of Skövde, The Virtual Systems Research Centre.
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2009 (English)In: 2009 Second International Conference in Visualisation / [ed] Ebad Banissi, Muhammad Sarfraz, Farzad Khosrowshahi, John Counsell, Richard Laing, Chris Moore, Andrew J. Cowell, Ming Hou, Gui Yun Tian, Mohammad Dastbaz, Mark Bannatyne, Jian J. Zhang, Vittorio Scarano, Rosario De Chiara, Ugo Erra, Anna Ursyn and Haim Levkowitz, IEEE, 2009, p. 52-60, article id 5230709Conference paper, Published paper (Refereed)
Abstract [en]

Elinor is a game based tool for rehabilitation of stroke patients to be used in their home environment. The application is the result of a creative and exploratory development project in which researchers in the serious games area and experts in stroke rehabilitation collaborated in order to develop a motivating, easy to use and relatively inexpensive tool for relearning functions lost due to a stroke. Elinor can be viewed as an integrated system for stroke rehabilitation in that it is both a system, controlled by movements, for training of its primary user group and a system for monitoring the training by medical expertise. In this paper, we will describe the Elinor application itself, the development process and the initial evaluation of it in order to identify implications for serious games.

 

Place, publisher, year, edition, pages
IEEE, 2009. p. 52-60, article id 5230709
Keyword [en]
Serious games, Stroke rehabilitation, Collaborative Development, Computer Game Hardware, Iterative Design
National Category
Computer Sciences
Research subject
Technology
Identifiers
URN: urn:nbn:se:his:diva-3406DOI: 10.1109/VIZ.2009.19Scopus ID: 2-s2.0-70350548222ISBN: 978-0-7695-3734-4 (print)OAI: oai:DiVA.org:his-3406DiVA: diva2:243426
Conference
Second International Conference in Visualisation (VIZ 09) Barcelona, Spain, July 15-17, 2009
Available from: 2009-10-07 Created: 2009-10-07 Last updated: 2018-02-14Bibliographically approved

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Alklind Taylor, Anna-SofiaBacklund, PerEngström, HenrikJohannesson, MikaelLebram, Mikael

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