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VR Interaction for Efficient Virtual Manufacturing: Mini Map for Multi-User VR Navigation Platform
Chalmers University of Technology, Sweden.
Chalmers University of Technology, Sweden.
Chalmers University of Technology, Sweden.
University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (User Centred Product Design (UCPD))
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2024 (English)In: Sustainable Production through Advanced Manufacturing, Intelligent Automation and Work Integrated Learning: Proceedings of the 11th Swedish Production Symposium (SPS2024) / [ed] Joel Andersson; Shrikant Joshi; Lennart Malmsköld; Fabian Hanning, IOS Press, 2024, p. 335-345Conference paper, Published paper (Refereed)
Abstract [en]

Over the past decade, the value and potential of VR applications in manufacturing have gained significant attention in accordance with the rise of Industry 4.0 and beyond. Its efficacy in layout planning, virtual design reviews, and operator training has been well-established in previous studies. However, many functional requirements and interaction parameters of VR for manufacturing remain ambiguously defined. One area awaiting exploration is spatial recognition and learning, crucial for understanding navigation within the virtual manufacturing system and processing spatial data. This is particularly vital in multi-user VR applications where participants' spatial awareness in the virtual realm significantly influences the efficiency of meetings and design reviews. This paper investigates the interaction parameters of multi-user VR, focusing on interactive positioning maps for virtual factory layout planning and exploring the user interaction design of digital maps as navigation aid. A literature study was conducted in order to establish frequently used technics and interactive maps from the VR gaming industry. Multiple demonstrators of different interactive maps provide a comprehensive A/B test which were implemented into a VR multi-user platform using the Unity game engine. Five different prototypes of interactive maps were tested, evaluated and graded by the 20 participants and 40 validated data streams collected. The most efficient interaction design of interactive maps is thus analyzed and discussed in the study. 

Place, publisher, year, edition, pages
IOS Press, 2024. p. 335-345
Series
Advances in Transdisciplinary Engineering, ISSN 2352-751X, E-ISSN 2352-7528 ; 52
Keywords [en]
Interactive Map, Manufacturing, Multi-User Collaboration Platform, User-Oriented, Virtual Reality, Data handling, Personnel training, Collaboration platforms, Interactive maps, Layout planning, Multi-user collaboration, Multiusers, User oriented, Virtual manufacturing, VR applications, Navigation
National Category
Production Engineering, Human Work Science and Ergonomics
Research subject
User Centred Product Design
Identifiers
URN: urn:nbn:se:his:diva-23831DOI: 10.3233/ATDE240178ISI: 001229990300028Scopus ID: 2-s2.0-85191303354ISBN: 978-1-64368-510-6 (print)ISBN: 978-1-64368-511-3 (electronic)OAI: oai:DiVA.org:his-23831DiVA, id: diva2:1857234
Conference
11th Swedish Production Symposium, SPS 2024 Trollhättan 23 April 2024 through 26 April 2024
Projects
PLENUM
Funder
Vinnova, 2022-01704
Note

CC BY-NC 4.0 DEED

© 2024 The Authors

Correspondence Address: H. Cao; Chalmers University of Technology, Sweden; email: huizhong@chalmers.se

The authors would like to thank the Swedish innovation agency Vinnova for their funding of the PLENUM project, grant number: 2022-01704. The work was carried out within Chalmers’ Area of Advance Production. The support is gratefully acknowledged.

Available from: 2024-05-13 Created: 2024-05-13 Last updated: 2024-07-08Bibliographically approved

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Garcia Rivera, Francisco

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