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Towards Enhanced Functionality and Usability of Giving Manikin Task Instructions in a DHM Tool
Geometry and Motion Planning Group, Fraunhofer-Chalmers Research Centre for Industrial Mathematics, Göteborg, Sweden.
University of Skövde, School of Engineering Science. University of Skövde, Virtual Engineering Research Environment. (Användarcentrerad produktdesign, User Centred Product Design)ORCID iD: 0000-0003-4596-3815
Geometry and Motion Planning Group, Fraunhofer-Chalmers Research Centre for Industrial Mathematics, Göteborg, Sweden.
Department of Industrial and Materials Science, Chalmers University of Technology, Göteborg, Sweden.
2023 (English)In: Advances in Digital Human Modeling: Proceedings of the 8th International Digital Human Modeling Symposium, 4-6 September 2023, Antwerp, Belgium / [ed] Sofia Scataglini; Gregor Harih; Wim Saeys; Steven Truijen, Cham: Springer, 2023, p. 44-51Conference paper, Published paper (Refereed)
Abstract [en]

There are many approaches on how to make digital manikins replicate how real humans perform tasks. The manikin motions can, for instance, be computed by algorithms based on task instructions from the DHM tool user. In this study, we investigate possibilities for improving the task instruction language used in the DHM software tools. The study focuses on identifying opportunities and challenges for how the task instruction language can be improved, and the goal of the study is to establish research questions and to create a research roadmap. The aims of the research questions and associated research and development are: (i) to make it easier to give task instructions; (ii) to reduce the variance in simulations results between different DHM tool users; and (iii) to improve the trustworthiness of the simulation results, related to issues such as manikin behavior and estimated motion times. The potential approaches that have been identified, and will be elaborated and discussed in this paper, with the DHM software tool IPS IMMA as base, are: (i) to enable the DHM tool user to give task instructions on a higher abstraction level than today; (ii) to incorporate functionality to automatically represent likely human behavior; and (iii) to improve the accuracy of time estimation of task performance. 

Place, publisher, year, edition, pages
Cham: Springer, 2023. p. 44-51
Series
Lecture Notes in Networks and Systems, ISSN 2367-3370, E-ISSN 2367-3389 ; 744
Keywords [en]
Digital Human Modelling, Instruction Language, Intelligence, Simulation, Virtual Assembly, Behavioral research, Computer aided software engineering, Computer simulation languages, Computer software, E-learning, Virtual prototyping, Virtual reality, Abstraction level, Digital human models, Research and development, Research questions, Research roadmap, Software-tools, Modeling languages
National Category
Production Engineering, Human Work Science and Ergonomics
Research subject
User Centred Product Design
Identifiers
URN: urn:nbn:se:his:diva-23291DOI: 10.1007/978-3-031-37848-5_5Scopus ID: 2-s2.0-85171969344ISBN: 978-3-031-37850-8 (print)ISBN: 978-3-031-37848-5 (electronic)OAI: oai:DiVA.org:his-23291DiVA, id: diva2:1802601
Conference
8th International Digital Human Modeling Symposium, 4-6 September 2023, Antwerp, Belgium
Funder
Vinnova
Note

© 2023, The Author(s), under exclusive license to Springer Nature Switzerland AG.

Correspondence Address: P. Mårdberg; Geometry and Motion Planning Group, Fraunhofer-Chalmers Research Centre for Industrial Mathematics, Göteborg, 41288, Sweden; email: peter.mardberg@fcc.chalmers.se

This work was carried out within the VINNOVA-funded projects PLENUM and TIMEBLY. It is also part of the Sustainable Production Initiative and the Production Area of Advance at Chalmers University of Technology.

Available from: 2023-10-05 Created: 2023-10-05 Last updated: 2024-04-15Bibliographically approved

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