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A Taxonomy of Queer Game Design Experiences in MMOGames
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (GAME Research Group)ORCID iD: 0009-0001-6733-8538
2022 (English)In: What Happens When We Play: A Critical Approach to Games User Experience Design & Education / [ed] Rebecca Rouse; Björn Berg Marklund; Anna-Sofia Alklind Taylor, Pittsburgh, PA: ETC Press, 2022, 1, p. 287-317Chapter in book (Refereed)
Abstract [en]

Many studies have been conducted on the experience of play in MMOgames to determine what makes them attractive to players. To deepenthis understanding and to suggest a potential longitudinal study, literaturehas been reviewed to determine key factors of what makesMMOs attractive to queer players. Social play, character creation,gameplay, jobs/classes, tasks, gestures, queer representation and thepossibilities of queer play as well aesthetic appearance was revealedto be important for queer players. These key factors were then appliedto Final Fantasy XIV to determine if it differs from or adheres to thestandard of MMO design.

Place, publisher, year, edition, pages
Pittsburgh, PA: ETC Press, 2022, 1. p. 287-317
Keywords [en]
LGBTQ, queer communities, Final Fantasy XIV, MMO, online communities
National Category
Gender Studies Computer and Information Sciences
Research subject
GAME Research Group
Identifiers
URN: urn:nbn:se:his:diva-22432ISBN: 978-1-387-44165-5 (print)ISBN: 978-1-387-43483-1 (electronic)OAI: oai:DiVA.org:his-22432DiVA, id: diva2:1752029
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CC BY-NC-ND

All images appearing in this work are property of the respective copyright owners, and are not released into the Creative Commons. The respective owners reserve all rights.

Carnegie Mellon ETC Press

Available from: 2023-04-20 Created: 2023-04-20 Last updated: 2023-07-14Bibliographically approved

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Alexandersson, Sandra

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  • apa
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Output format
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