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Critical Disciplinary Thinking and Curricular Design in Games
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (GAME Research Group)ORCID iD: 0000-0002-3509-8293
Rensselaer Polytechnic Institute, Troy, NY, USA.
2023 (English)In: Design Issues, ISSN 0747-9360, E-ISSN 1531-4790, Vol. 39, no 1, p. 88-104Article in journal (Refereed) Published
Abstract [en]

This article details a large-scale curricular design project in creating and implementing an MS/PhD in “Critical Game Design.” Curricular design and critical scholarship in the analysis and design of games are co-constitutive. Institutional structures build individual and institutional capacity, they legitimize scholarship, define boundaries of expertise, and contribute to imaginations of disciplinary purview. We reflect on what is at stake beyond the discipline itself in wider digital culture, particularly the spread of disinformation, related growth of anti-academic sentiment, and testing of the foundations of democracy. We examine our own complicity and articulate the space of the games classroom as a site of potential transformation.

Place, publisher, year, edition, pages
MIT Press, 2023. Vol. 39, no 1, p. 88-104
Keywords [en]
Curriculum Design, Social Justice, Graduate Education, Games Studies, Game Design
National Category
Pedagogy
Research subject
GAME Research Group
Identifiers
URN: urn:nbn:se:his:diva-22169DOI: 10.1162/desi_a_00708ISI: 000909565900007Scopus ID: 2-s2.0-85145357540OAI: oai:DiVA.org:his-22169DiVA, id: diva2:1723908
Note

© 2023 Massachusetts Institute of Technology

Critical Game Design: Guest Editors: James Malazita, Casey O'Donnell, and Elizabeth LaPensée

Available from: 2023-01-04 Created: 2023-01-04 Last updated: 2023-05-04Bibliographically approved

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Rouse, Rebecca

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