This thesis explores the distribution of Hexad player types present within game development students currently studying at the University of Skövde. The study isgrounded in self-determination theory and previous player typology studies. Data was gathered through a survey distributed through email and posters to the students at the university. A total of 78 participants were recruited for the survey through that method. The data gathered was analyzed and some differences were made evident between different disciplines. Additionally, the participants' motivations for playing games were explored where trends pointing towards students analyzing games for personal interest was found. However, this would have to be further explored to conclude fully.