LGBT gamers’ perceptions of LGBT content in games: Based on young gamers in China and Sweden
2022 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE credits
Student thesis
Abstract [en]
The research topic of this thesis is the perceptions and expectations of the LGBTcommunity in China and Sweden regarding LGBT-related content in games.
With the development of games, the frequency and ways of LGBT content appearing ingames have become more and more diverse, but whether these are what the LGBT groupitself expects, and whether Chinese LGBT groups and Swedish LGBT groups in differentenvironments and policies are having a different view is the focus of my research.
In this study, I will mainly conduct sample interviews and questionnaires with LGBTgroups in China and Sweden to collect their thoughts and make statistics on them.Therefore, the content of this research involves sociology, ethics, etc.
In addition, this thesis will conduct homogeneous and differentiated discussions basedon the data and will be no subjective interferences to praise or disparage any of thepoints made in it.
Place, publisher, year, edition, pages
2022. , p. 58
Keywords [en]
LGBT, Game Development, Sociology, Ethics
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:his:diva-21411OAI: oai:DiVA.org:his-21411DiVA, id: diva2:1676914
Subject / course
Informationsteknologi
Educational program
Spelutveckling - masterprogram
Supervisors
Examiners
2022-06-272022-06-272022-06-27Bibliographically approved