Trans Play: Imagining the future of trans games and research from an insider's perspective
2021 (English)Independent thesis Advanced level (degree of Master (One Year)), 15 credits / 22,5 HE credits
Student thesis
Abstract [en]
The discussion of LGBT, and specifically, trans identity and its place in games is oneflourishing with more and more research from scholars. Though a glaring issue stillseems to haunt the field, as the voice of LGBT creators and gamers seems to be missingfrom the video game industry and research alike, which is counterproductive to theultimate goal of bettering the environment of games for LGBT gamers and creators. Asa subset to this, a similarly lacking voice is that of the trans gamer. This thesis aims totherefore further explore the stories of a selection of trans gamers through a co-designdriven approach, in an attempt to explore what the trans audience desires from themedium of games, and to explore and to speculate approaches. The findings wouldshow that allowing the participants to themselves lead the study allows for a different,flourishing selection of ideas and hypotheses.
Place, publisher, year, edition, pages
2021. , p. 37
Keywords [en]
LGBT Representation, Trans identity, Anthropology, Ethics, Game development, Sociology
National Category
Information Systems Other Computer and Information Science
Identifiers
URN: urn:nbn:se:his:diva-20701OAI: oai:DiVA.org:his-20701DiVA, id: diva2:1611898
Subject / course
Informationsteknologi
Educational program
Games user experience - magisterprogram
Supervisors
Examiners
Note
Det finns övrigt digitalt material (t.ex. film-, bild- eller ljudfiler) eller modeller/artefakter tillhörande examensarbetet som ska skickas till arkivet.
2021-11-162021-11-162021-11-16Bibliographically approved