Högskolan i Skövde

his.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Creating choices for the player: A study about how story choices affect the player’s sense of agency
University of Skövde, School of Informatics.
2018 (English)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

The study examines how story choices in video games affect the player’s sense of agency. A literature review was done to understand and define the terms used. Agency is the power to take meaningful action and see the consequences of those actions, also connected to the player’s sense of control. The type of story choices used were meaningful, ones that change the game state, and inconsequential choices, that do not change it. An artefact was created to present these choices through dialogue, in the form of a video game. After playing through the artefact, players were asked to fill in a questionnaire and some participated in follow-up interviews. Results showed that inconsequential choices can affect the player negatively if they realize that the choices were not real, while players requested more meaningful choices. For future work it is of interest to, among other things, examine player’s definition of meaningful choices.

Place, publisher, year, edition, pages
2018. , p. 36
Keywords [en]
Agency, meaningful choices, inconsequential choices, players, choices, control
National Category
Languages and Literature
Identifiers
URN: urn:nbn:se:his:diva-19876OAI: oai:DiVA.org:his-19876DiVA, id: diva2:1568663
Subject / course
Media, Aesthetics and Narration
Educational program
Computer Game Development - Game Writing
Supervisors
Examiners
Note

Det finns övrigt digitalt material (t.ex. film-, bild- eller ljudfiler) eller modeller/artefakter tillhörande examensarbetet som ska skickas till arkivet.

Available from: 2021-06-17 Created: 2021-06-17 Last updated: 2021-06-17Bibliographically approved

Open Access in DiVA

fulltext(1229 kB)158 downloads
File information
File name FULLTEXT01.pdfFile size 1229 kBChecksum SHA-512
3a2e1cac906b89d6a2df9a0812dce2d0d3e1f6a99e8d15dffdadf1156a1f6d90228a06ffe1e4683e18f379f55e4d7cf182fcc2d42324335b0bbfbbd014d9f03c
Type fulltextMimetype application/pdf

By organisation
School of Informatics
Languages and Literature

Search outside of DiVA

GoogleGoogle Scholar
Total: 158 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 128 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf