Stress is a rising problem in society today, stress brings with it side effects that are detrimental towards an individuals’ physical and psychological health. One way to treat stress is through metacognitive therapy, which includes a change in how to perceive ones’ emotions and behavior in stressful situations.Using current technology, treatment for mental illnesses can be aided with digital programs such as digital games, which can be easier accessed than traditional therapy.The aim of this thesis work is to make guidelines that can act as a guide to develop games that aims to help young adults with stress management.