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Game Development Research
University of Skövde, School of Informatics. University of Skövde, Informatics Research Environment. (Interaction lab)ORCID iD: 0000-0002-9972-4716
2020 (English)Book (Other academic)
Abstract [en]

Digital games have become a ubiquitous part of our society. In many countries, game development is a substantial and important industry. Academic institutions provide programmes aimed at preparing students for careers in game development. Over the past 20 years, there has been great interest in game research. However, very few studies address game development. Instead, most studies have focused on: serious applications of games; analysis of games and players; or, social aspects of playing.

This book provides an overview of the scattered academic landscape of game development research. It highlights studies from a wide range of disciplines and raises arguments for game development to be understood as a complex activity that inherently includes elements of science, engineering, design and art. The consequences of this complexity need to be taken into account by research and/or academic programmes that have a disciplinary focus. There is otherwise the risk that the true nature of game development will not be understood.

Place, publisher, year, edition, pages
Skövde: University of Skövde , 2020, 1. , p. 230
Keywords [en]
Game development, research overview, production studies, studio studies, software engineering, management of creativity, interdisciplinarity, game production, game user experience, GUX, game user research, GUR, game design, game publishing, game analytics, game industry, serious games
National Category
Other Computer and Information Science Other Social Sciences Economics and Business Other Humanities
Research subject
Interaction Lab (ILAB)
Identifiers
URN: urn:nbn:se:his:diva-19248ISBN: 978-91-984918-8-3 (electronic)ISBN: 978-91-984918-7-6 (print)OAI: oai:DiVA.org:his-19248DiVA, id: diva2:1501250
Projects
Game Hub Scandinavia 2.0
Funder
Interreg Öresund-Kattegat-Skagerrak, NYPS20201849
Note

This book was created within the Game Hub Scandinavia 2.0 project. Project id: NYPS20201849, EU Interreg Öresund-Kattegat-Skagerrak.

Available from: 2020-11-16 Created: 2020-11-16 Last updated: 2021-02-02Bibliographically approved

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fulltext(9728 kB)6110 downloads
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Type fulltextMimetype application/pdf

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Engström, Henrik

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf