Högskolan i Skövde

his.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
PCG in game bits and its effect on player behaviour
University of Skövde, School of Informatics.
2020 (English)Independent thesis Advanced level (degree of Master (One Year)), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

This dissertation presents a study that explores the idea of implementing PCG in game bits. Procedural Content Generation (PCG) refers to content in games that is created by an algorithm rather than a human. Game bits is the part of game content that relates to graphics, audio and other elements that don’t directly affect gameplay. The goal was to find out what a PCG implementation in game bits needs to affect player behaviour. Qualitative play sessions with interviews were performed to examine potential ways this could occur. Results show that no noticeable behavioural differences appeared due to PCG in game bits, but three properties are set up detailing how implementations would increase the odds of affecting player behaviour. These properties are: PCG implementation changing visuals drastically, different visual elements matching and game space generation matching game bits repeatedly.

Place, publisher, year, edition, pages
2020. , p. 42
Keywords [en]
PCG, game bits, player behaviour, roguelike
National Category
Information Systems, Social aspects
Identifiers
URN: urn:nbn:se:his:diva-18695OAI: oai:DiVA.org:his-18695DiVA, id: diva2:1449503
Subject / course
Informationsteknologi
Educational program
Digital Narration: Game and Cultural Heritage - Master's Programme
Supervisors
Examiners
Available from: 2020-06-30 Created: 2020-06-30 Last updated: 2020-06-30Bibliographically approved

Open Access in DiVA

fulltext(2423 kB)210 downloads
File information
File name FULLTEXT01.pdfFile size 2423 kBChecksum SHA-512
06ad69215e05265695e326cb6daf001799ccc73c865f10b2e15bbd650a727e6edfcfc6a6a767213ebca7527ad40ee1a21119cbe9447664006256358bf6977cfc
Type fulltextMimetype application/pdf

By organisation
School of Informatics
Information Systems, Social aspects

Search outside of DiVA

GoogleGoogle Scholar
Total: 210 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 829 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf