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Score as a substitute for goals: The impact of score on intrinsic goals in free-form design
University of Skövde, School of Informatics.
2018 (English)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE creditsStudent thesis
Abstract [en]

The purpose for this study is to examine the impact score has on free-form designed games:games without designed goals. The study is aimed towards smaller products and is meant tohelp designers who are looking to implement score into their game with how it could affect theplayer’s relationship to the defined goal, their intrinsic goal, and the purpose of the game. Aprototype game was created that would simulate the free-form design method. The game hadtwo modes: mode A without score and mode B with score added to one of the actions. Resultsfrom observations and semi-structured interviews show that score has a direct impact on theway participants defined both their intrinsic goals and the one set by the game. Participants’perception of the game defined goal shifts as score is added by giving them a clear andunambiguous extrinsic reward.

Place, publisher, year, edition, pages
2018. , p. 49
Keywords [en]
goals, rewards, score, intrinsic motivation, extrinsic reward, free-form design, goal-oriented design, emergent goals
National Category
Media Engineering
Identifiers
URN: urn:nbn:se:his:diva-16144OAI: oai:DiVA.org:his-16144DiVA, id: diva2:1245320
Subject / course
Computer Science
Educational program
Computer Game Development - Design
Examiners
Available from: 2018-09-06 Created: 2018-09-05 Last updated: 2018-09-06Bibliographically approved

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fulltext(1581 kB)20 downloads
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Type fulltextMimetype application/pdf

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf