A chinese view on indie: How is ‘indie’ defined by professionals within the Chinese indie game industry?
2018 (English)Independent thesis Basic level (degree of Bachelor), 20 credits / 30 HE credits
Student thesis
Abstract [en]
This study aimed to explore which philosophies and opinions professionals within the Chinese indie game industry hold in relation to the indie concept. Indie is a short form of the word "independence”, and is used to describe certain products and creative practices within media such as video games. The term’s exact definition is however subject to discussion. This study aims to include Chinese game professionals in this discussion.
The study was carried out in China through Game Hub Scandinavia (Game Hub Scandinavia, 2018) and in cooperation with Indienova. The participants that were interviewed in this study were all professionals within the Chinese game industry. The research tools developed for these interviews were two playable demos and a survey. The answers provided constituted as basis for the study’s concluding analysis.
The data indicated that the Chinese indie developers define indie as a creative endeavour which products and underlying ambitions contrasts the commercially motivated game industry in China.
Place, publisher, year, edition, pages
2018. , p. 55
Keywords [en]
China, game studies, indie game development, video game industry, creative industries
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:his:diva-16085OAI: oai:DiVA.org:his-16085DiVA, id: diva2:1242596
External cooperation
Game Hub Scandinavia; Indienova
Subject / course
Informationsteknologi
Educational program
Computer Game Development - Design
Supervisors
Examiners
Note
2018-08-23 14:25, G203, svenska
Högskolevägen 1, 541 28, Skövde
2018-09-032018-08-282018-09-03Bibliographically approved