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Analyzing the Implications of Design Choices in Existing Simulation-Games for Critical Infrastructure Resilience
University of Skövde, School of Informatics. University of Skövde, The Informatics Research Centre. (Informationssystem (IS), Information Systems)ORCID iD: 0000-0003-0488-6841
Stockholm University.
Mid Sweden University, Sundsvall.
Mid Sweden University, Sundsvall.
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2018 (English)In: Simulation Gaming: Applications for Sustainable Cities and Smart Infrastructures: 48th International Simulation and GamingAssociation Conference, ISAGA 2017 Delft, The Netherlands, July 10–14, 2017 Revised Selected Papers / [ed] Heide Karen Lukosch; Geertje Bekebrede; Rens Kortmann, Cham: Springer, 2018, Vol. 10825, p. 15-23Chapter in book (Refereed)
Abstract [en]

A literature study has identified the major impacts of importantdesign choices in simulation models and simulation-games that model criticalinfrastructure resilience. The four major groups of design choices discussed inthis article are: (1) the chosen learning goal (system understanding or collaborationtraining), (2) realism and time scale of the scenario, (3) design of playerroles and communication rules, (4) number of action alternatives, replay-abilityand richness of performance feedback while playing. Researchers and practitionerswho build simulation-games for studying critical infrastructure resiliencecan use the accumulated insights on these four aspects to improve the quality oftheir game design and the quality of the simulation models the game participantsinteract with.

Place, publisher, year, edition, pages
Cham: Springer, 2018. Vol. 10825, p. 15-23
Series
Lecture Notes in Computer Science 10825, ISSN 0302-9743, E-ISSN 1611-3349 ; 10825
Keywords [en]
Design choices, Critical infrastructures, Resilience, Gaming-simulation, Simulation
National Category
Information Systems, Social aspects
Research subject
Information Systems
Identifiers
URN: urn:nbn:se:his:diva-15759DOI: 10.1007/978-3-319-91902-7_2ISI: 000465823100002Scopus ID: 2-s2.0-85048038239ISBN: 978-3-319-91901-0 (print)ISBN: 978-3-319-91902-7 (electronic)OAI: oai:DiVA.org:his-15759DiVA, id: diva2:1222111
Conference
48th International Simulation and Gaming Association Conference, ISAGA 2017 Delft, The Netherlands, July 10–14, 2017
Projects
CCRAAAFFFTINGAvailable from: 2018-06-21 Created: 2018-06-21 Last updated: 2023-01-03Bibliographically approved

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van Laere, JoeriGustavsson, Per

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