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Art and Game Obstruction
University of Skövde, School of Informatics. University of Skövde, The Informatics Research Centre. (Media, Technology and Culture (MTEC))ORCID iD: 0000-0001-5364-8036
2016 (English)Collection (editor) (Refereed) [Artistic work]
Abstract [en]

Artists, writers, computer programmers, designers, tutors and curators, game researchers and game developers: All were present at the ‘Art and Game Obstruction’ summer school held at Skövde Art Museum in 2015. This anthology documents what happened and the result is a unique insight into research and creative practices. What is the art in computer games and what is the playability in contemporary art? These are some of the questions explored in this collection. Here, the key ‘players’ of the summer school give their view on the intersection between art and games.

Place, publisher, year, edition, pages
Göteborg: Rojal Förlag , 2016.
Keywords [en]
Computer art, video games, definitions, MDA, Obstruction
National Category
Visual Arts
Research subject
Media, Technology and Culture (MTEC)
Identifiers
URN: urn:nbn:se:his:diva-13335ISBN: 978-91-982113-0-6 (print)OAI: oai:DiVA.org:his-13335DiVA, id: diva2:1068196
Available from: 2017-01-24 Created: 2017-01-24 Last updated: 2019-10-30Bibliographically approved

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fulltext(1469 kB)1821 downloads
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Kristensen, Lars

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CiteExportLink to record
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Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf