Högskolan i Skövde

his.sePublications
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
A NEW APPROACH AND GUIDLINE FOR LOUDNESS IN GAME AUDIO: Developing Specific Loudness Standards for Each Section of Game Audio
University of Skövde, School of Informatics.
2023 (English)Independent thesis Advanced level (degree of Master (One Year)), 15 credits / 22,5 HE creditsStudent thesis
Abstract [en]

Audio plays a crucial role in the immersive and emotional experience of playing videogames, and loudness is a key aspect of game audio that can greatly impact player engagement and immersion. There are existing loudness standards such as AES-EBU R128, which is mostly commonly used by social media platforms such as YouTube and Spotify. Moreover, SONY has developed the Sony Computer Entertainment America (SCEA) Loudness Standard for maintaining consistent and balanced loudness levels in game audio as well. However, there is a need for more section-specific standards that consider the unique requirements of different genres and elements of game audio. This thesis is proposing a new approach to loudness standardization for game audio by analyzing existing standards, identifying their limitations, and evaluating the impact of loudness on the gaming experience. The results have implications for game developers and audio designers, potentially enhancing player immersion and engagement.

Place, publisher, year, edition, pages
2023. , p. 21
Keywords [en]
loudness, loudness standard, game audio, immersion, audio design, dynamic range
National Category
Other Computer and Information Science
Identifiers
URN: urn:nbn:se:his:diva-23122OAI: oai:DiVA.org:his-23122DiVA, id: diva2:1790653
Subject / course
Informationsteknologi
Educational program
Serious Games - Master's Programme
Supervisors
Examiners
Available from: 2023-08-23 Created: 2023-08-23 Last updated: 2023-08-23Bibliographically approved

Open Access in DiVA

fulltext(893 kB)1736 downloads
File information
File name FULLTEXT01.pdfFile size 893 kBChecksum SHA-512
a42626205b50c751bd5a18c3db6c7ce201c538fc94e4e6e64e941df15492b95201a89ba9c8a9ec769ece0e02be9a4a8cdfc23d6e34088e9557e6d9a486d97c0c
Type fulltextMimetype application/pdf

By organisation
School of Informatics
Other Computer and Information Science

Search outside of DiVA

GoogleGoogle Scholar
Total: 1739 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 199 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf