Högskolan i Skövde

his.sePublications
Planned maintenance
A system upgrade is planned for 10/12-2024, at 12:00-13:00. During this time DiVA will be unavailable.
Change search
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf
Exploring the Efficiency of a Digital Simulation Game for Vocational Training: An experimental approach
University of Skövde, School of Informatics.
2018 (English)Independent thesis Advanced level (degree of Master (One Year)), 15 credits / 22,5 HE creditsStudent thesis
Abstract [en]

This thesis covers an experiment which explores how effectively skills that are gained in a digital serious game can be transferred to a real situation. The context of the experiment is the casual restaurant industry, with focus on the task of a food runner. The results showed to be unreliable when ruling out the chance element with the use of t-tests, which points to that the data produced were coincidental, however the limited deviation in the groups’ performances indicate that there is potential in the addition of a digital game to the traditional training material. This is learned from the reports of the experiments and the analysis of the questionnaires filled out by all the participators.  

Place, publisher, year, edition, pages
2018. , p. 84
Keywords [en]
Serious Game, NEET, Food, Runner, Transferability, Experiment, Table, Memory, Restaurant, Service, Simulation, Skills, Pilot, t-Test, Turnover, Employee, Rate, Transfer, Effectiveness
National Category
Interaction Technologies
Identifiers
URN: urn:nbn:se:his:diva-16526OAI: oai:DiVA.org:his-16526DiVA, id: diva2:1273595
Subject / course
Informationsteknologi
Educational program
Serious Games - Master's Programme
Supervisors
Examiners
Available from: 2019-03-25 Created: 2018-12-21 Last updated: 2019-03-25Bibliographically approved

Open Access in DiVA

Exploring the efficiency of a digital simulation game for vocational training(1427 kB)165 downloads
File information
File name FULLTEXT01.pdfFile size 1427 kBChecksum SHA-512
f5d7636ffa9c22ca0e85c6db36d6093958c18a3b1d83f6b45af3f1a8008fbf850b3c441625de63295887a483728da4d8eab7215deb482e158d28b32a858a19fd
Type fulltextMimetype application/pdf

Search in DiVA

By author/editor
Forsell, Adam
By organisation
School of Informatics
Interaction Technologies

Search outside of DiVA

GoogleGoogle Scholar
Total: 165 downloads
The number of downloads is the sum of all downloads of full texts. It may include eg previous versions that are now no longer available

urn-nbn

Altmetric score

urn-nbn
Total: 470 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • apa-cv
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf