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Out of Context: Understanding the Practicalities of Learning Games
Högskolan i Skövde, Institutionen för informationsteknologi. Högskolan i Skövde, Forskningscentrum för Informationsteknologi. (Interaction Lab)ORCID-id: 0000-0003-1458-8557
2014 (Engelska)Ingår i: DiGRA '14 - Proceedings of the 2014 DiGRA International Conference, Snowbird, UT: Digital Games Research Association (DiGRA) , 2014, , s. 16Konferensbidrag, Publicerat paper (Refereegranskat)
Abstract [en]

The aim of this paper is to highlight the lack of studies examining the contexts in which learning games are used. Learning game research tends to focus heavily on the game artefact by examining how different types of designs foster both engagement and learning and how well the axiomatic definitions of good game design correspond to sound learning principles. While the dissection of the anatomy of games is important, there is an overabundance of studies on learning games as isolated systems at the expense of examinations of the constraints, possibilities, and requirements imposed by their real-world context of use. Learning games that are intended to work in formal settings like K-12 classrooms constitute systems that significantly differ from the traditional game scenarios between game artefacts and their players. As of yet few researchers have set out to survey these systems in their entirety. This paper presents a small literature review of learning game research that highlight the absence of studies focused on understanding the practicalities of the development and use of learning games. The paper also juxtaposes the results of the review with outcomes of a study conducted “within” the identified gap to present arguments for why the current lack of practical research is problematic. 

Ort, förlag, år, upplaga, sidor
Snowbird, UT: Digital Games Research Association (DiGRA) , 2014. , s. 16
Serie
Digital Games Research Association (DiGRA), E-ISSN 2342-9666
Nyckelord [en]
Learning games, real-world application, literature review, learning environments, educational games
Nationell ämneskategori
Övrig annan teknik
Forskningsämne
Teknik; Interaction Lab (ILAB)
Identifikatorer
URN: urn:nbn:se:his:diva-10218OAI: oai:DiVA.org:his-10218DiVA, id: diva2:765713
Konferens
DiGRA 2014 Conference: the of Game
Projekt
Scandinavian Game Developers, EU Interreg IV a
Forskningsfinansiär
EU, Europeiska forskningsrådetTillgänglig från: 2014-11-24 Skapad: 2014-11-24 Senast uppdaterad: 2020-09-03Bibliografiskt granskad

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http://www.digra.org/digital-library/publications/out-of-context-understanding-the-practicalities-of-learning-games/

Person

Berg Marklund, Björn

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