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Designing Postdigital Curators: Establishing an Interdisciplinary Games and Mixed Reality Cultural Heritage Network
Högskolan i Skövde, Institutionen för informationsteknologi. Högskolan i Skövde, Forskningscentrum för Informationsteknologi. (Media, Technology and Culture (MTEC))ORCID-id: 0000-0001-7008-0526
Rensselaer Polytechnic Institute, Troy, NY, United States.
2018 (Engelska)Ingår i: Advances in Digital Cultural Heritage: International Workshop, Funchal, Madeira, Portugal, June 28, 2017, Revised Selected Papers / [ed] Marinos Ioannides, João Martins, Roko Žarnić, Veranika Lim, Springer-Verlag New York, 2018, Vol. 10754, s. 162-173Kapitel i bok, del av antologi (Refereegranskat)
Abstract [en]

As digital technologies have become more integrated in museum and cultural heritage contexts over the past decade, digital museums enter a new phase of coming into their own. This opens up opportunities for the incorporation of cutting-edge multiplayer gaming technologies and immersive mixed reality (MR) systems. To support nuanced and original engagement with the newly pervasive nature of the digital in museums, an interdisciplinary group of international researchers, designers, and museum professionals have established a new network: the Designing Digital Heritage Network (DDHN). The network operates to support research, design production, interdisciplinary collaboration, and the development of innovative new pedagogies and programs to ‘design’ the postdigital curators of the future. This paper outlines the mission and vision of the DDHN, and suggests initial directions for future research in the postdigital heritage field focused on interdisciplinary, performative, and game design approaches to production and exhibition. © 2018, Springer International Publishing AG, part of Springer Nature.

Ort, förlag, år, upplaga, sidor
Springer-Verlag New York, 2018. Vol. 10754, s. 162-173
Serie
Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349 ; 10754
Nyckelord [en]
Cultural heritage, Curator, Games, Performative, Postdigital museum, Exhibitions, Virtual reality, Cultural heritages, Digital heritage, Digital technologies, Interdisciplinary collaborations, Multi-player gaming, Mixed reality
Nationell ämneskategori
Interaktionsteknik
Forskningsämne
Media, Technology and Culture (MTEC)
Identifikatorer
URN: urn:nbn:se:his:diva-14997DOI: 10.1007/978-3-319-75789-6_12ISI: 000432429200012Scopus ID: 2-s2.0-85042544660ISBN: 978-3-319-75788-9 (tryckt)ISBN: 978-3-319-75789-6 (digital)OAI: oai:DiVA.org:his-14997DiVA, id: diva2:1194425
Konferens
International Workshop on Advances in Digital Cultural Heritage, Funchal, Madeira, Portugal, June 28, 2017
Anmärkning

Also part of the Information Systems and Applications, incl. Internet/Web, and HCI book sub series (LNISA, volume 10754)

Tillgänglig från: 2018-04-01 Skapad: 2018-04-03 Senast uppdaterad: 2019-08-23Bibliografiskt granskad

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