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Letting the students create and the teacher play: Expanding the roles in serious gaming
Högskolan i Skövde, Institutionen för kommunikation och information. Högskolan i Skövde, Forskningscentrum för Informationsteknologi.ORCID-id: 0000-0002-9578-7410
Högskolan i Skövde, Institutionen för kommunikation och information. Högskolan i Skövde, Forskningscentrum för Informationsteknologi.ORCID-id: 0000-0001-9287-9507
2011 (engelsk)Inngår i: MindTrek '11: Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments, ACM Press, 2011, s. 63-70Konferansepaper, Publicerat paper (Fagfellevurdert)
Abstract [en]

In this paper we describe four player roles in game-based learning and training, namely student player, student author, teacher player and teacher author. By this, we want to emphasise the creative and collaborative nature of gameplay, such as in-game feedback, scenario creation and “puckstering“, that put students and teachers, not on opposite sides of a spectrum, but as members of a community of practice with varying degrees of expertise. Using these four player roles as a basis for analysis, we have observed training sessions for vocational education within military and rescue contexts. The result is multifaceted insights into both the strengths and draw-backs of incorporating these roles into a serious game.

sted, utgiver, år, opplag, sider
ACM Press, 2011. s. 63-70
Emneord [en]
Game-based learning, Game-based training, Player-centred design, Player roles, Serious games
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URN: urn:nbn:se:his:diva-5605DOI: 10.1145/2181037.2181049Scopus ID: 2-s2.0-84860659975ISBN: 978-1-4503-0816-8 (tryckt)OAI: oai:DiVA.org:his-5605DiVA, id: diva2:509092
Konferanse
The Academic Mind Trek Conference (MindTrek'11), Tampere, Finland — September 28 - 30, 2011
Tilgjengelig fra: 2012-03-12 Laget: 2012-03-12 Sist oppdatert: 2018-01-12bibliografisk kontrollert

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Alklind Taylor, Anna-SofiaBacklund, Per

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Totalt: 1858 treff
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